Understanding the masking-shadowing function in microfacet-based BRDFs E Heitz Journal of Computer Graphics Techniques 3 (2), 32-91, 2014 | 240 | 2014 |
Multiple-scattering microfacet BSDFs with the Smith model E Heitz, J Hanika, E d'Eon, C Dachsbacher ACM Transactions on Graphics (TOG) 35 (4), 1-14, 2016 | 147 | 2016 |
Real-time polygonal-light shading with linearly transformed cosines E Heitz, J Dupuy, S Hill, D Neubelt ACM Transactions on Graphics (TOG) 35 (4), 1-8, 2016 | 114 | 2016 |
Linear efficient antialiased displacement and reflectance mapping J Dupuy, E Heitz, JC Iehl, P Poulin, F Neyret, V Ostromoukhov ACM Transactions on Graphics (TOG) 32 (6), 1-11, 2013 | 112 | 2013 |
The SGGX microflake distribution E Heitz, J Dupuy, C Crassin, C Dachsbacher ACM Transactions on Graphics (TOG) 34 (4), 1-11, 2015 | 106 | 2015 |
Importance sampling microfacet‐based BSDFs using the distribution of visible normals E Heitz, E d'Eon Computer Graphics Forum 33 (4), 103-112, 2014 | 105 | 2014 |
A sliced wasserstein loss for neural texture synthesis E Heitz, K Vanhoey, T Chambon, L Belcour Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2021 | 76 | 2021 |
Physically based shading in theory and practice S Hill, S McAuley, L Belcour, W Earl, N Harrysson, S Hillaire, N Hoffman, ... ACM SIGGRAPH 2020 Courses, 1-12, 2020 | 59 | 2020 |
Combining analytic direct illumination and stochastic shadows E Heitz, S Hill, M McGuire Proceedings of the ACM SIGGRAPH symposium on interactive 3D graphics and …, 2018 | 57 | 2018 |
Sampling the ggx distribution of visible normals E Heitz Journal of Computer Graphics Techniques (JCGT) 7 (4), 1-13, 2018 | 53 | 2018 |
High-performance by-example noise using a histogram-preserving blending operator E Heitz, F Neyret Proceedings of the ACM on Computer Graphics and Interactive Techniques 1 (2 …, 2018 | 46 | 2018 |
Extracting microfacet‐based brdf parameters from arbitrary materials with power iterations J Dupuy, E Heitz, JC Iehl, P Poulin, V Ostromoukhov Computer Graphics Forum 34 (4), 21-30, 2015 | 46 | 2015 |
Representing appearance and pre-filtering subpixel data in sparse voxel octrees E Heitz, F Neyret EGGH-HPG'12-Eurographics conference on High Performance Graphics, 125-134, 2012 | 44 | 2012 |
Iterative α-(de) blending: A minimalist deterministic diffusion model E Heitz, L Belcour, T Chambon ACM SIGGRAPH 2023 Conference Proceedings, 1-8, 2023 | 42 | 2023 |
Additional Progress Towards the Unification of Microfacet and Microflake Theories. J Dupuy, E Heitz, E d'Eon EGSR (EI&I), 55-63, 2016 | 40 | 2016 |
A spherical cap preserving parameterization for spherical distributions J Dupuy, E Heitz, L Belcour ACM Transactions on Graphics (TOG) 36 (4), 1-12, 2017 | 35 | 2017 |
Microfacet-based normal mapping for robust Monte Carlo path tracing V Schüssler, E Heitz, J Hanika, C Dachsbacher ACM Transactions on Graphics (TOG) 36 (6), 1-12, 2017 | 33 | 2017 |
Filtering color mapped textures and surfaces E Heitz, D Nowrouzezahrai, P Poulin, F Neyret Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013 | 27 | 2013 |
A low-discrepancy sampler that distributes Monte Carlo errors as a blue noise in screen space E Heitz, L Belcour, V Ostromoukhov, D Coeurjolly, JC Iehl ACM SIGGRAPH 2019 Talks, 1-2, 2019 | 26 | 2019 |
Distributing Monte Carlo errors as a blue noise in screen space by permuting pixel seeds between frames E Heitz, L Belcour Computer Graphics Forum 38 (4), 149-158, 2019 | 25 | 2019 |