Anna L Cox
Anna L Cox
Professor of Human Computer Interaction, University College London
Verified email at - Homepage
Cited by
Cited by
Measuring and defining the experience of immersion in games
C Jennett, AL Cox, P Cairns, S Dhoparee, A Epps, T Tijs, A Walton
International journal of human-computer studies 66 (9), 641-661, 2008
Questionnaires, in-depth interviews and focus groups
A Adams, AL Cox
Cambridge University Press, 2008
Research methods for human-computer interaction
P Cairns, AL Cox
Cambridge University Press, 2008
Beyond self-tracking and reminders: designing smartphone apps that support habit formation
K Stawarz, AL Cox, A Blandford
Proceedings of the 33rd annual ACM conference on human factors in computing …, 2015
Assessing the core elements of the gaming experience
EH Calvillo-Gámez, P Cairns, AL Cox
Game user experience evaluation, 37-62, 2015
Immersion in digital games: review of gaming experience research
P Cairns, A Cox, AI Nordin
Handbook of digital games, 337-361, 2014
Designing for dabblers and deterring drop-outs in citizen science
A Eveleigh, C Jennett, A Blandford, P Brohan, AL Cox
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
Cognitive dimensions of notations: Design tools for cognitive technology
AF Blackwell, C Britton, A Cox, TRG Green, C Gurr, G Kadoda, MS Kutar, ...
Cognitive Technology: Instruments of Mind: 4th International Conference, CT …, 2001
Don't Forget Your Pill! Designing Effective Medication Reminder Apps That Support Users' Daily Routines
KM Stawarz, AL Cox, A Blandford
Proceedings of the 32nd annual ACM conference on Human factors in computing …, 2014
Motivations, learning and creativity in online citizen science
C Jennett, L Kloetzer, D Schneider, I Iacovides, A Cox, M Gold, B Fuchs, ...
Journal of Science Communication 15 (3), 2016
Design frictions for mindful interactions: The case for microboundaries
AL Cox, SJJ Gould, ME Cecchinato, I Iacovides, I Renfree
Proceedings of the 2016 CHI conference extended abstracts on human factors …, 2016
Not doing but thinking: the role of challenge in the gaming experience
A Cox, P Cairns, P Shah, M Carroll
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
Smartwatches: the good, the bad and the ugly?
ME Cecchinato, AL Cox, J Bird
Proceedings of the 33rd Annual ACM Conference extended abstracts on human …, 2015
“I want to be a captain! I want to be a captain!” gamification in the old weather citizen science project
A Eveleigh, C Jennett, S Lynn, AL Cox
Proceedings of the first international conference on gameful design …, 2013
Investigating the information-seeking behaviour of academic lawyers: From Ellis’s model to design
S Makri, A Blandford, AL Cox
Information Processing & Management 44 (2), 613-634, 2008
Quantifying the body and caring for the mind: self-tracking in multiple sclerosis
A Ayobi, P Marshall, AL Cox, Y Chen
Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017
‘At least they’re learning something’: The hazy line between collaboration and collusion
R Barrett*, AL Cox
Assessment & Evaluation in Higher Education 30 (2), 107-122, 2005
Flexible and mindful self-tracking: Design implications from paper bullet journals
A Ayobi, T Sonne, P Marshall, AL Cox
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
Do games attract or sustain engagement in citizen science? A study of volunteer motivations
I Iacovides, C Jennett, C Cornish-Trestrail, AL Cox
CHI'13 extended abstracts on human factors in computing systems, 1101-1106, 2013
Recovering from an interruption: Investigating speed− accuracy trade-offs in task resumption behavior.
DP Brumby, AL Cox, J Back, SJJ Gould
Journal of Experimental Psychology: Applied 19 (2), 95, 2013
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