Farjana Z Eishita
Farjana Z Eishita
Assistant Professor, University of New Orleans
Verified email at uno.edu - Homepage
Title
Cited by
Cited by
Year
Useful, but usable? factors affecting the usability of APIs
MF Zibran, FZ Eishita, CK Roy
2011 18th Working Conference on Reverse Engineering, 151-155, 2011
802011
FABRIC DEFECT INSPECTION SYSTEM USING NEURAL NETWORK AND MICROCONTROLLER.
TE Mursalin, FZ Eishita, AR Islam
Journal of Theoretical & Applied Information Technology 4 (7), 2008
282008
Real time automated fabric defect detection system using microcontroller
TE Mursalin, FZ Eishita, AR Islam, MJ Alam
Statistics 50, 100, 2008
152008
The impact on player experience in augmented reality outdoor games of different noise models
FZ Eishita, KG Stanley
Entertainment Computing 27, 137-149, 2018
102018
THEEMPA: simple AR games using layar
FZ Eishita, KG Stanley
Proceedings of the international academic conference on the future of game …, 2010
102010
Occlusion handling in object detection
FZ Eishita, A Rahman, SA Azad, A Rahman
Multidisciplinary Computational Intelligence Techniques: Applications in …, 2012
82012
Iterative design of an augmented reality game and level-editing tool for use in the classroom
FZ Eishita, KG Stanley, R Mandryk
2014 IEEE Games Media Entertainment, 1-4, 2014
72014
Roy. Useful, but usable? factors affecting the usability of apis
MF Zibran, FZ Eishita, K Chanchal
2011 18th Working Conference on Reverse Engineering (WCRE), 151-155, 0
7
Gemini redux: Understanding player perception of accumulated context
KG Stanley, FZ Eishita, E Anderson, R Mandryk
2014 IEEE Games Media Entertainment, 1-8, 2014
62014
The impact of sensor noise on player experience in magic window augmented reality aiming games
FZ Eishita, KG Stanley
International Conference on Entertainment Computing, 502-507, 2015
42015
Quantifying the differential impact of sensor noise in augmented reality gaming input
FZ Eishita, KG Stanley, A Esquivel
2015 IEEE Games Entertainment Media Conference (GEM), 1-9, 2015
32015
Iterative design of an augmented reality game editor for school children
FZ Eishita, KG Stanley
Grace Hopper Conference, Minneapolis, MN, 2013
32013
Analyzing play experience sensitivity to input sensor noise in outdoor augmented reality smartphone games
F Eishita, K Stanley
Proceedings of the 2015 British HCI Conference, 56-64, 2015
22015
AN EFFICIENT ALGORITHM FOR MULTIPLICATION BASED ON DNA COMPUTING.
SK Mishra, S Paul
Journal of Theoretical & Applied Information Technology 4 (7), 2008
12008
Choosing the Weapon: A Comparative Study of Security Analyzers for Android Applications
R Joseph, M Zibran, F Eishita
Proceedings of the International Conference on Software Engineering …, 0
1
ARCoD: An Augmented Reality Serious Game to Identify Cognitive Distortion
RA Tasnim, F Eishita
26th International Conference on Intelligent User Interfaces, 84-86, 2021
2021
MoM An Effort to Comprising CBT in Digital Gaming
RA Tasnim, FZ Eishita
2020 IEEE 8th International Conference on Serious Games and Applications for …, 2020
2020
CSCI 3090
FZ Eishita
2015
CSCI 2025
FZ Eishita
2015
Emmanouel Rovithis, Andreas Floros, Andreas Mniestris and
N Grigoriou, C Constantin, I Scott, D Arsenault, A Whitehead, S Bakkes, ...
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Articles 1–20