Joe Cox
Joe Cox
Associate Professor of Digital Economy, University of Portsmouth
Verified email at
Cited by
Cited by
Defining and measuring success in online citizen science: A case study of Zooniverse projects
J Cox, EY Oh, B Simmons, C Lintott, K Masters, A Greenhill, G Graham, ...
Computing in Science & Engineering 17 (4), 28-41, 2015
Regulatory changes and productivity of the banking sector in the Indian sub-continent
S Jaffry, Y Ghulam, S Pascoe, J Cox
Journal of Asian economics 18 (3), 415-438, 2007
Science learning via participation in online citizen science
K Masters, EY Oh, J Cox, B Simmons, C Lintott, G Graham, A Greenhill, ...
arXiv preprint arXiv:1601.05973, 2016
What makes a blockbuster video game? An empirical analysis of US sales data
J Cox
Managerial and decision economics 35 (3), 189-198, 2014
Doing good online: The changing relationships between motivations, activity, and retention among online volunteers
J Cox, EY Oh, B Simmons, G Graham, A Greenhill, C Lintott, K Masters, ...
Nonprofit and Voluntary Sector Quarterly 47 (5), 1031-1056, 2018
Being seen to care: The relationship between self-presentation and contributions to online pro-social crowdfunding campaigns
J Cox, T Nguyen, A Thorpe, A Ishizaka, S Chakhar, L Meech
Computers in Human Behavior 83, 45-55, 2018
Does the crowd mean business? An analysis of rewards-based crowdfunding as a source of finance for start-ups and small businesses
J Cox, T Nguyen
Journal of Small Business and Enterprise Development 25 (1), 147-162, 2018
Sailing in the same ship? Differences in factors motivating piracy of music and movie content
J Cox, A Collins
Journal of Behavioral and Experimental Economics 50, 70-76, 2014
How do reviews from professional critics interact with other signals of product quality? Evidence from the video game industry
J Cox, D Kaimann
Journal of Consumer Behaviour 14 (6), 366-377, 2015
Experimental evidence on demand for “on-demand” entertainment
J McKenzie, P Crosby, J Cox, A Collins
Journal of Economic Behavior & Organization 161, 98-113, 2019
Playing with science: Exploring how game activity motivates users participation on an online citizen science platform
A Greenhill, K Holmes, J Woodcock, C Lintott, BD Simmons, G Graham, ...
Aslib Journal of Information Management 68 (3), 306-325, 2016
The kindness of strangers? An investigation into the interaction of funder motivations in online crowdfunding campaigns
J Cox, T Nguyen, SM Kang
Kyklos 71 (2), 187-212, 2018
Seeders, leechers and social norms: Evidence from the market for illicit digital downloading
J Cox, A Collins, S Drinkwater
Information Economics and Policy 22 (4), 299-305, 2010
Playing with science: Gamised aspects of gamification found on the online citizen science project-zooniverse
A Greenhill, K Holmes, C Lintott, B Simmons, K Masters, J Cox, G Graham
GAMEON'2014, 15-24, 2014
Invest or regret? An empirical investigation into funding dynamics during the final days of equity crowdfunding campaigns
T Nguyen, J Cox, J Rich
Journal of Corporate Finance 58, 784-803, 2019
Crowdsourcing citizen science: Exploring the tensions between paid professionals and users
J Woodcock, A Greenhill, K Holmes, G Graham, J Cox, EY Oh, K Masters
Journal of Peer Production, 2017
Trends in efficiency in response to regulatory reforms: The case of Indian and Pakistani commercial banks
S Jaffry, Y Ghulam, J Cox
European Journal of Operational Research 226 (1), 122-131, 2013
Calculating the relative importance of condition attributes based on the characteristics of decision rules and attribute reducts: application to crowdfunding
S Chakhar, A Ishizaka, A Thorpe, J Cox, T Nguyen, L Ford
European Journal of Operational Research 286 (2), 689-712, 2020
An overview of crowdfunding in the creative and cultural industries
J Tosatto, J Cox, T Nguyen
Handbook of research on crowdfunding, 269-302, 2019
Labour use efficiency in the Indian and Pakistani commercial banks
S Jaffry, Y Ghulam, J Cox
Journal of Asian Economics 19 (3), 259-293, 2008
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