Bastian Kordyaka
Bastian Kordyaka
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A Research Agenda for the Why, What, and How of Gamification Designs: Outcomes of an ECIS 2019 Panel
S Schöbel, A Janson, K Jahn, B Kordyaka, O Turetken, N Djafarova, ...
Communications of the association for information systems 46 (1), 30, 2020
Crafting Identity in League of Legends-Purchases as a Tool to Achieve Desired Impressions
B Kordyaka, S Hribersek
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
Towards a unified theory of toxic behavior in video games
B Kordyaka, K Jahn, B Niehaves
Internet Research, 2020
Digital Poison “Approaching a Theory of Toxic Behavior in MOBA games
B Kordyaka
Beyond Intuition: Towards a Framework for Empirical-Based Design Theory Building in Design Science Research
M Mueller, O Heger, B Kordyaka, H Kampling, B Niehaves
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
Perpetrators in league of legends: scale development and validation of toxic behavior
B Kordyaka, M Klesel, K Jahn
Individualized gamification elements: The impact of avatar and feedback design on reuse intention
K Jahn, B Kordyaka, A Machulska, TJ Eiler, A Gruenewald, T Klucken, ...
Computers in Human Behavior 119, 106702, 2021
Landlords of the Digital World: How Territoriality and Social Identity Predict Playing Intensity in Location-based Games.
S Laato, B Kordyaka, AKMN Islam, K Papangelis
HICSS, 1-10, 2021
To diversify or not? Uncovering the effects of identification and media engagement on franchise loyalty in eSports
B Kordyaka, K Jahn, B Niehaves
International Journal on Media Management 22 (1), 49-66, 2020
Do Primal Instincts Explain Engagement in Location-Based Games
S Laato, B Kordyaka, S Rauti, SM Hyrynsalmi, M Hoikkala, T Pietarinen, ...
Proceedings of the 4th GamiFIN Conference, Levi, Finland, 1-3, 2020
Do primal instincts explain engagement in location-based games?: A hypothesis-forming focus group study on territorial behavior
S Laato, B Kordyaka, S Rauti, SM Hyrynsalmi, M Hoikkala, T Pietarinen, ...
CEUR-WS, 2020
Designing Community Identification–A Multi-Method Approach
B Kordyaka, S Laato, K Jahn, S Hribersek
Designing Self-presence in Immersive Virtual Reality to Improve Cognitive Performance—A Research Proposal
K Jahn, B Kordyaka, C Ressing, K Roeding, B Niehaves
Information Systems and Neuroscience, 83-91, 2020
Understanding brand loyalty-The case of the eSports consumer from a relationship quality perspective.
B Kordyaka, S Hribersek, B Kruse, B Niehaves
GamiFIN, 188-198, 2020
The Comparative Self: Understanding the Motivation to Play and the Subsequent Video Game Use.
B Kordyaka, K Jahn, M Müller, B Niehaves
DiGRA Conference, 2019
Investigating the Influence of Information Incongruity on Trust-Relations within Trilateral Healthcare Settings
M Mueller, O Heger, B Kordyaka, B Niehaves
The Fluidity of the Self-Concept as a Framework to Explain the Motivation to Play Video Games
B Kordyaka, M Müller, B Niehaves
Costumes in League of Legends-Replicating Findings from Cyworld and Habbo
B Kordyaka, M Mueller, K Jahn, O Heger, B Niehaves
MOBA as a stage: Explaining purchase behavior through different strategies of self-presentation
B Kordyaka, M Müller, B Niehaves
Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017
Curing toxicity–developing design principles to buffer toxic behaviour in massive multiplayer online games
B Kordyaka, B Kruse
Safer Communities, 2021
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