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Cristina Hava Muntean
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Teaching and learning physics using 3D virtual learning environment: A case study of combined virtual reality and virtual laboratory in secondary school
D Bogusevschi, C Muntean, GM Muntean
Journal of Computers in Mathematics and Science Teaching 39 (1), 5-18, 2020
2832020
Investigating flipped classroom and problem-based learning in a programming module for computing conversion course
AE Chis, AN Moldovan, L Murphy, P Pathak, CH Muntean
Journal of Educational Technology & Society 21 (4), 232-247, 2018
2112018
A novel sensor-based methodology for learner's motivation analysis in game-based learning
I Ghergulescu, CH Muntean
Interacting with Computers 26 (4), 305-320, 2014
752014
Game-based learning: enhancing student experience, knowledge gain, and usability in higher education programming courses
D Zhao, CH Muntean, AE Chis, G Rozinaj, GM Muntean
IEEE Transactions on Education 65 (4), 502-513, 2022
742022
VQAMap: A novel mechanism for mapping objective video quality metrics to subjective MOS scale
AN Moldovan, I Ghergulescu, CH Muntean
IEEE Transactions on Broadcasting 62 (3), 610-627, 2016
692016
Measurement and analysis of learner’s motivation in game-based e-learning
I Ghergulescu, CH Muntean
Assessment in game-based learning: Foundations, innovations, and …, 2012
672012
User-centered EEG-based multimedia quality assessment
AN Moldovan, I Ghergulescu, S Weibelzahl, CH Muntean
2013 IEEE international symposium on broadband multimedia systems and …, 2013
642013
Improving learner quality of experience by content adaptation based on network conditions
CH Muntean
Computers in Human Behavior 24 (4), 1452-1472, 2008
602008
Energy-aware mobile learning: Opportunities and challenges
AN Moldovan, S Weibelzahl, CH Muntean
IEEE Communications Surveys & Tutorials 16 (1), 234-265, 2013
562013
Open corpus architecture for personalised ubiquitous e-learning
CH Muntean, GM Muntean
Personal and Ubiquitous Computing 13, 197-205, 2009
562009
A large-scale pilot study on game-based learning and blended learning methodologies in undergraduate programming courses
D Zhao, A Chis, GM Muntean, CH Muntean
Edulearn18 Proceedings, 3716-3724, 2018
552018
Quality Utility modelling for multimedia applications for Android Mobile devices
R Trestian, AN Moldovan, CH Muntean, O Ormond, GM Muntean
IEEE international symposium on broadband multimedia systems and …, 2012
552012
STEM Education with Atomic Strcuture Virtual Lab for Learners with Special Educational Needs
I Ghergulescu, T Lynch, M Bratu, A Moldovan, Nicolae, ...
10th annual International Conference on Education and New Learning Technologies, 2018
542018
Final frontier game: A case study on learner experience
N El Mawas, I Tal, AN Moldovan, D Bogusevschi, J Andrews, ...
CSEDU-10th International Conference on Computer Supported Education, 2018
532018
Water cycle in nature: Small-scale STEM education pilot
D Bogusevschi, I Tal, M Bratu, B Gornea, D Caraman, I Ghergulescu, ...
EdMedia+ Innovate Learning, 1496-1505, 2018
472018
An analysis of flip-classroom pedagogy in first year undergraduate mathematics for computing
M Bradford, C Muntean, P Pathak
2014 IEEE Frontiers in Education Conference (FIE) Proceedings, 1-5, 2014
462014
Cost-oriented adaptive multimedia delivery
A Molnar, CH Muntean
IEEE Transactions on Broadcasting 59 (3), 484-499, 2013
462013
Final frontier: An educational game on solar system concepts acquisition for primary schools
CH Muntean, J Andrews, GM Muntean
2017 IEEE 17th International Conference on Advanced Learning Technologies …, 2017
452017
Supporting lifelong learning through development of 21 ST century skills
N El Mawas, CH Muntean
10th International Conference on education and new learning technologies, 2018
432018
ToTCompute: A novel EEG-based TimeOnTask threshold computation mechanism for engagement modelling and monitoring
I Ghergulescu, CH Muntean
International Journal of Artificial Intelligence in Education 26, 821-854, 2016
432016
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