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Noirin Curran
Noirin Curran
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Zitiert von
Zitiert von
Jahr
Exploring the usability of a mobile app for adolescent obesity management
G O'Malley, G Dowdall, A Burls, IJ Perry, N Curran
JMIR mHealth and uHealth 2 (2), e3262, 2014
1122014
Systems and methods for configuring a hub-centric virtual/augmented reality environment
S Harvey, D O'keeffe, A Connellan, D O'sullivan, A Kehoe, N Curran, ...
US Patent 10,928,888, 2021
1012021
Using traditional keyboards in vr: Steamvr developer kit and pilot game user study
S Bovet, A Kehoe, K Crowley, N Curran, M Gutierrez, M Meisser, ...
2018 IEEE Games, Entertainment, Media Conference (GEM), 1-9, 2018
432018
Systems and methods for operating an input device in an augmented/virtual reality environment
S Harvey, D O'keeffe, A Kehoe, M Gutierrez, D O'sullivan, T Rouvinez, ...
US Patent 10,754,417, 2020
342020
Stereotypes and individual differences in role-playing games
N Curran
International Journal of Role-Playing, 44-58, 2011
312011
Systems and methods for configuring a hub-centric virtual/augmented reality environment
S Harvey, D O'keeffe, A Connellan, D O'sullivan, A Kehoe, N Curran, ...
US Patent 11,487,353, 2022
162022
Symmetrical input device
C Pate, G Barrett, C O'conaire, A Connellan, K Forde, D O'mahony, ...
US Patent App. 29/665,030, 2019
132019
The psychology of immersion and development of a quantitative measure of immersive response in games
N Curran
University College Cork, 2013
122013
Factors of immersion
N Curran
The Wiley Handbook of Human Computer Interaction 1, 239-254, 2018
112018
Exploring the usability of a mobile app for adolescent obesity management. JMIR Mhealth Uhealth. 2014 Jun 27; 2 (2): e29. doi: 10.2196/mhealth. 3262
G O'Malley, G Dowdall, A Burls, IJ Perry, N Curran
10
Exploring the usability of a mobile app for adolescent obesity management. JMIR Mhealth Uhealth. 2014 Jun 27; 2 (2): e29. 10.2196/mhealth. 3262
G O'Malley, G Dowdall, A Burls, IJ Perry, N Curran
8
Systems and methods for a peripheral-centric augmented/virtual reality environment
S Harvey, D O'keeffe, A Connellan, D O'sullivan, A Kehoe, N Curran, ...
US Patent 10,754,416, 2020
72020
Exploring the usability of a mobile app for adolescent obesity management. JMIR Mhealth Uhealth. 2014; 2 (2): e29. doi: 10.2196/mhealth. 3262
G O'Malley, G Dowdall, A Burls, IJ Perry, N Curran
6
Symmetrical input device
C Pate, G Barrett, C O'conaire, A Connellan, K Forde, D O'mahony, ...
US Patent App. 29/553,450, 2018
52018
Exploring the usability of a mobile app for adolescent obesity management
G O’Malley, G Dowdall, A Burls, IJ Perry, N Curran
Physiotherapy 102, e44-e45, 2016
52016
Systems and methods for operating an input device in an augmented/virtual reality environment
S Harvey, D O'keeffe, A Kehoe, M Gutierrez, D O'sullivan, T Rouvinez, ...
US Patent 11,366,512, 2022
32022
Comments on the Article ‘Characterising and Measuring User Experiences in Digital Games’ by IJsselsteijn et al. (2007)
N Curran
Interacting with Computers 25 (4), 287-289, 2013
32013
Designed to thrill: Exploring the effects of multimodal feedback on virtual world immersion
D Darzentas, M Brown, N Curran
Human-Computer Interaction: Users and Contexts: 17th International …, 2015
22015
Immersion in Computer Games
N Curran, J Kirakowski
Computational informatics, social factors and new information technologies …, 2011
22011
Computer mouse
M Dubreucq, R Chaturabul, L Wu, J Moretti, D Day, N Metral, N Curran
US Patent App. 29/806,219, 2023
12023
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