Tomas Trescak
Tomas Trescak
Lecturer in AI and Cyber Security, University of Western Sydney
Keine bestätigte E-Mail-Adresse
Zitiert von
Zitiert von
General shape grammar interpreter for intelligent designs generations
T Trescak, M Esteva, I Rodriguez
2009 Sixth International Conference on Computer Graphics, Imaging and …, 2009
A shape grammar interpreter for rectilinear forms
T Trescak, M Esteva, I Rodriguez
Computer-Aided Design 44 (7), 657-670, 2012
Virtual worlds vs books and videos in history education
K Ijaz, A Bogdanovych, T Trescak
Interactive Learning Environments 25 (7), 904-929, 2017
A virtual world grammar for automatic generation of virtual worlds
T Trescak, M Esteva, I Rodríguez
The Visual Computer 26 (6), 521-531, 2010
Virtual worlds in Australian and New Zealand higher education: Remembering the past, understanding the present and imagining the future
S Gregory, B Gregory, T Reiners, A Fardinpour, M Hillier, M Lee, L Jacka, ...
Electric Dreams-ascilite 2013 Conference Proceedings Sydney:, 312-324, 2013
What makes virtual agents believable?
A Bogdanovych, T Trescak, S Simoff
Connection Science 28 (1), 83-108, 2016
Vixee an innovative communication infrastructure for virtual institutions
T Trescak, M Esteva, I Rodriguez
The 10th International Conference on Autonomous Agents and Multiagent …, 2011
Generating diverse ethnic groups with genetic algorithms
T Trescak, A Bogdanovych, S Simoff, I Rodriguez
Proceedings of the 18th ACM symposium on Virtual reality software and …, 2012
A close-range gesture interaction with Kinect
H Cook, QV Nguyen, S Simoff, T Trescak, D Preston
2015 Big Data Visual Analytics (BDVA), 1-8, 2015
v-mwater: a 3d virtual market for water rights
P Almajano, T Trescak, M Esteva, I Rodriguez, M Lopez-Sanchez
AAMAS 12, 1483-1484, 2012
Execution infrastructure for normative virtual environments
T Trescak, I Rodriguez, ML Sanchez, P Almajano
Engineering applications of artificial intelligence 26 (1), 51-62, 2013
Formalising believability and building believable virtual agents
A Bogdanovych, T Trescak, S Simoff
Australasian Conference on Artificial Life and Computational Intelligence …, 2015
City of Uruk 3000 BC: Using genetic algorithms, dynamic planning and crowd simulation to re-enact everyday life of ancient Sumerians
T Trescak, A Bogdanovych, S Simoff
Social simulation conference, 2014
Massively multiplayer online games developed with agents
G Aranda, T Trescak, M Esteva, I Rodriguez, C Carrascosa
Transactions on edutainment vii, 129-138, 2012
Generating needs, goals and plans for virtual agents in social simulations
A Bogdanovych, T Trescak
International Conference on Intelligent Virtual Agents, 397-401, 2016
Intelligent generation and control of interactive virtual worlds
T Trescak
Universitat Autònoma de Barcelona,, 2013
Building quests for online games with virtual institutions
G Aranda, T Trescak, M Esteva, C Carrascosa
International Workshop on Agents for Games and Simulations, 192-206, 2010
To plan or not to plan: lessons learned from building large scale social simulations
A Bogdanovych, T Trescak
International conference on intelligent virtual agents, 53-62, 2017
Case-based planning for large virtual agent societies
T Trescak, A Bogdanovych
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and …, 2017
Populating virtual cities with diverse physiology driven crowds of intelligent agents
T Trescak, A Bogdanovych, S Simoff
Social Simulation Conference, 2014
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