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Andrew Woo
Andrew Woo
National Research Council Canada
Bestätigte E-Mail-Adresse bei telus.net - Startseite
Titel
Zitiert von
Zitiert von
Jahr
A fast voxel traversal algorithm for ray tracing.
J Amanatides, A Woo
Eurographics 87 (3), 3-10, 1987
13341987
A survey of shadow algorithms
A Woo, P Poulin, A Fournier
IEEE Computer Graphics and Applications 10 (6), 13-32, 1990
4471990
Method and apparatus for transforming polygon data to voxel data for general purpose applications
PA Halmshaw, JM Young, ACH Woo
US Patent 6,867,774, 2005
1722005
System, computer-readable medium and method for 3D-differencing of 3D voxel models
J Young, A Woo, M Brunn
US Patent 9,600,929, 2017
1162017
The shadow depth map revisited
A Woo
Graphics Gems III (IBM Version), 338-342, 1992
87*1992
Fast ray-box intersection
A Woo
Graphics gems, 395-396, 1990
551990
It's really not a rendering bug, you see
A Woo, A Pearce, M Ouellette
IEEE Computer Graphics and Applications 16 (5), 21-25, 1996
361996
Shadow algorithms data miner
A Woo, P Poulin
CRC Press, 2012
342012
Voxel occlusion testing: a shadow determination accelerator for ray tracing
A Woo, J Amanatides
Graphics Interface 90, 213-220, 1990
281990
Method and system for rendering voxel data while addressing multiple voxel set interpenetration
PA Halmshaw, ACH Woo, LN Gretskii, JM Young
US Patent 7,218,323, 2007
262007
Efficient shadow computations in ray tracing
A Woo
IEEE Computer Graphics and Applications 13 (5), 78-83, 1993
221993
Ray tracing polygons using spatial subdivision
A Woo
proceedings of Graphics Interface 92, 184-191, 1992
201992
RE versus NH specular highlights
F Fisher, A Woo
Graphics Gems, 388-400, 1994
181994
Feature-based displacement mapping
XC Wang, J Maillot, E Fiume, V Ng-Thow-Hing, A Woo, S Bakshi
Rendering Techniques 2000: Proceedings of the Eurographics Workshop in Brno …, 2000
162000
3D data visualization: The advantages of volume graphics and big data to support geologic interpretation
C Byers, A Woo
AAPG Interpretation Journal 3 (3), SX29-SX39, 2015
142015
Method and system for calculating visually improved edge voxel normals when converting polygon data to voxel data
C Bonciu, ACH Woo
US Patent 8,217,939, 2012
142012
Design and implementation of the Maya Renderer
K Sung, J Craighead, C Wang, S Bakshi, A Pearce, A Woo
Proceedings Pacific Graphics' 98. Sixth Pacific Conference on Computer …, 1998
91998
Method and system for organizing and rendering multiple geometric parts within a volume graphics data set
V Kouznetsov, K Reid, F Petrovic, A Woo
US Patent App. 11/396,373, 2007
82007
Ray tracing news
E Haines, M Quail, R Tricks, EFC Test, P Brown, K Klimaszewski, A Woo, ...
Cited on, 437, 1987
81987
Optik Users’ Manual
J Amanatides, A Woo, J Buchanan, P Poulin, C Houle, L Slipp
DGP Technical Report 1987-2, University of Toronto, 1987
71987
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