A fast voxel traversal algorithm for ray tracing. J Amanatides, A Woo Eurographics 87 (3), 3-10, 1987 | 1334 | 1987 |
A survey of shadow algorithms A Woo, P Poulin, A Fournier IEEE Computer Graphics and Applications 10 (6), 13-32, 1990 | 447 | 1990 |
Method and apparatus for transforming polygon data to voxel data for general purpose applications PA Halmshaw, JM Young, ACH Woo US Patent 6,867,774, 2005 | 172 | 2005 |
System, computer-readable medium and method for 3D-differencing of 3D voxel models J Young, A Woo, M Brunn US Patent 9,600,929, 2017 | 116 | 2017 |
The shadow depth map revisited A Woo Graphics Gems III (IBM Version), 338-342, 1992 | 87* | 1992 |
Fast ray-box intersection A Woo Graphics gems, 395-396, 1990 | 55 | 1990 |
It's really not a rendering bug, you see A Woo, A Pearce, M Ouellette IEEE Computer Graphics and Applications 16 (5), 21-25, 1996 | 36 | 1996 |
Shadow algorithms data miner A Woo, P Poulin CRC Press, 2012 | 34 | 2012 |
Voxel occlusion testing: a shadow determination accelerator for ray tracing A Woo, J Amanatides Graphics Interface 90, 213-220, 1990 | 28 | 1990 |
Method and system for rendering voxel data while addressing multiple voxel set interpenetration PA Halmshaw, ACH Woo, LN Gretskii, JM Young US Patent 7,218,323, 2007 | 26 | 2007 |
Efficient shadow computations in ray tracing A Woo IEEE Computer Graphics and Applications 13 (5), 78-83, 1993 | 22 | 1993 |
Ray tracing polygons using spatial subdivision A Woo proceedings of Graphics Interface 92, 184-191, 1992 | 20 | 1992 |
RE versus NH specular highlights F Fisher, A Woo Graphics Gems, 388-400, 1994 | 18 | 1994 |
Feature-based displacement mapping XC Wang, J Maillot, E Fiume, V Ng-Thow-Hing, A Woo, S Bakshi Rendering Techniques 2000: Proceedings of the Eurographics Workshop in Brno …, 2000 | 16 | 2000 |
3D data visualization: The advantages of volume graphics and big data to support geologic interpretation C Byers, A Woo AAPG Interpretation Journal 3 (3), SX29-SX39, 2015 | 14 | 2015 |
Method and system for calculating visually improved edge voxel normals when converting polygon data to voxel data C Bonciu, ACH Woo US Patent 8,217,939, 2012 | 14 | 2012 |
Design and implementation of the Maya Renderer K Sung, J Craighead, C Wang, S Bakshi, A Pearce, A Woo Proceedings Pacific Graphics' 98. Sixth Pacific Conference on Computer …, 1998 | 9 | 1998 |
Method and system for organizing and rendering multiple geometric parts within a volume graphics data set V Kouznetsov, K Reid, F Petrovic, A Woo US Patent App. 11/396,373, 2007 | 8 | 2007 |
Ray tracing news E Haines, M Quail, R Tricks, EFC Test, P Brown, K Klimaszewski, A Woo, ... Cited on, 437, 1987 | 8 | 1987 |
Optik Users’ Manual J Amanatides, A Woo, J Buchanan, P Poulin, C Houle, L Slipp DGP Technical Report 1987-2, University of Toronto, 1987 | 7 | 1987 |