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Antonio Rodriguez Benitez
Antonio Rodriguez Benitez
Bestätigte E-Mail-Adresse bei udg.edu
Titel
Zitiert von
Zitiert von
Jahr
Using a serious game to complement CPR instruction in a nurse faculty
I Boada, A Rodriguez-Benitez, JM Garcia-Gonzalez, J Olivet, V Carreras, ...
Computer methods and programs in biomedicine 122 (2), 282-291, 2015
1462015
30: 2: a game designed to promote the cardiopulmonary resuscitation protocol
I Boada, A Rodriguez-Benitez, JM Garcia-Gonzalez, S Thió-Henestrosa, ...
International Journal of Computer Games Technology 2016 (1), 8251461, 2016
182016
A serious game on the first-aid procedure in choking scenarios: Design and evaluation study
I Boada, AR Benitez, S Thió-Henestrosa, J Soler
JMIR serious games 8 (3), e16655, 2020
162020
How the gender of a victim character in a virtual scenario created to learn CPR protocol affects student nurses’ performance
I Boada, A Rodriguez-Benitez, S Thio-Henestrosa, J Olivet, J Soler
Computer methods and programs in biomedicine 162, 233-241, 2018
112018
An Arduino-based device for visually impaired people to play videogames
A Rodríguez, I Boada, M Sbert
Multimedia Tools and Applications, 1-23, 2017
102017
CPRforblind: A video game to introduce cardiopulmonary resuscitation protocol to blind people
A Rodríguez, I Boada, S Thió‐Henestrosa, M Sbert
British journal of educational technology 49 (4), 636-645, 2018
92018
Modifying a game interface to take advantage of advanced I/O devices
RJ Garcia, M Magdics, A Rodríguez, M Sbert
2013 International Conference on Information Science and Technology …, 2013
72013
Authoring tools for procedural modeling of virtual reality-based rehabilitation exercises
D Quintana, A Rodríguez, I Boada
IEEE Access 10, 131567-131578, 2022
42022
Limitations and solutions of low cost virtual reality mirror therapy for post-stroke patients
D Quintana, A Rodríguez, I Boada
Scientific Reports 13 (1), 14780, 2023
32023
Implementation of an immersive videogame: Legends of Girona
RJG Hernández, AR Benítez, JMG González, M Magdics, P Bekaert, ...
International Journal of Creative Interfaces and Computer Graphics (IJCICG …, 2015
32015
TAECon, a web-based platform to promote STEM
I Boada, A Rodríguez Benítez, B Llenas Casellas, P Xiberta
International Journal of Serious Games, 2022, vol. 9, núm. 2, p. 43-61, 2022
22022
Implementation of a videogame: Legends of Girona
A Rodrıguez, RJ Garcıa, JM Garcıa, M Magdics12, M Sbert
Actas del Primer Simposio Español de Entretenimiento Digital, 96, 2013
22013
Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
D Quintana, A Rodríguez, M Sbert, Y Silva, E Rufino, I Boada
Virtual Reality 28 (1), 60, 2024
12024
Gamification and Virtual Reality for Tongue Rehabilitation
A Rodríguez Benítez, M Chover, I Boada
Ieee Access, 2023, vol. 11, p. 124975-124984, 2023
12023
Design and deployment of ODISEA, an application for the myOcarDial infarction SafEtytrAnsfer of patients
A Rodríguez Benítez, J Aboal Viñas, P Loma-Osorio Ricón, ...
International Journal of Medical Informatics, 2023, vol. 172, art. núm. 105020, 2023
12023
Serious games for visually impaired players and to promote first-aid protocols
A Rodríguez Benítez
Universitat de Girona, 2020
12020
A game to relive Don Quixote’s adventures.
M Sbert, I Boada, V Wattanasoontorn, A Rodrıguez-Benıtez, ...
CoSECiVi, 2014
12014
H2O-EduK, A Serious Game for Children to Educate on the Urban Water Cycle.
I Boada, A Rodríguez, X García, V Acuña, L Corominas
IEEE Access, 2024
2024
RESULTATS INICIALS DE LA PROVA PILOT DE L'APLICACIÓ ODISEA EN EL CODI IAM
AR Jaime Aboal Viñas, Victor Pérez, Oriol Aguiló, Gloria Díaz, Joan Manel ...
33 Congreso virtual de la Societat Catalana de Cardiologia, 2022
2022
TAECon [videojoc educatiu]
I Boada, A Rodríguez Benítez, G Lechuga
Universitat de Girona. Escola Politècnica Superior, 2019
2019
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