Adam Hair
Zitiert von
Zitiert von
Grounding the meaning of words through vision and interactive gameplay
N Parde, A Hair, M Papakostas, K Tsiakas, M Dagioglou, V Karkaletsis, ...
Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015
Apraxia world: A speech therapy game for children with speech sound disorders
A Hair, P Monroe, B Ahmed, KJ Ballard, R Gutierrez-Osuna
Proceedings of the 17th ACM Conference on Interaction Design and Children …, 2018
Speech-driven mobile games for speech therapy: User experiences and feasibility
B Ahmed, P Monroe, A Hair, CT Tan, R Gutierrez-Osuna, K Ballard
International Journal of Speech-Language Pathology 5 (20), 1-15, 2018
Deep breaths: An internally-and externally-paced deep breathing guide
A Hair, R Gutierrez-Osuna
2017 Seventh International Conference on Affective Computing and Intelligent …, 2017
Evaluating Automatic Speech Recognition for Child Speech Therapy Applications
A Hair, KJ Ballard, B Ahmed, R Gutierrez-Osuna
The 21st International ACM SIGACCESS Conference on Computers and …, 2019
Preliminary Results From a Longitudinal Study of a Tablet-Based Speech Therapy Game
A Hair, C Markoulli, P Monroe, J McKechnie, KJ Ballard, B Ahmed, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
Characterizing COVID-19 case detection utilizing influenza surveillance data in the United States, January-March, 2020
M Sandoval, AW Hair, SV Sharma, CL Troisi
medRxiv, 2020
Wear your heart on your sleeve: Visible psychophysiology for contextualized relaxation
A Hair
2017 Seventh International Conference on Affective Computing and Intelligent …, 2017
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