Brent Harrison
Brent Harrison
Assistant Professor, University of Kentucky
Verified email at cs.uky.edu
Title
Cited by
Cited by
Year
Event representations for automated story generation with deep neural nets
L Martin, P Ammanabrolu, X Wang, W Hancock, S Singh, B Harrison, ...
Proceedings of the AAAI Conference on Artificial Intelligence 32 (1), 2018
1592018
Identifying patterns in combat that are predictive of success in MOBA games.
P Yang, BE Harrison, DL Roberts
FDG, 2014
1172014
Automated rationale generation: a technique for explainable AI and its effects on human perceptions
U Ehsan, P Tambwekar, L Chan, B Harrison, MO Riedl
Proceedings of the 24th International Conference on Intelligent User …, 2019
972019
Using stories to teach human values to artificial agents
MO Riedl, B Harrison
Workshops at the Thirtieth AAAI Conference on Artificial Intelligence, 2016
812016
Rationalization: A neural machine translation approach to generating natural language explanations
U Ehsan, B Harrison, L Chan, MO Riedl
Proceedings of the 2018 AAAI/ACM Conference on AI, Ethics, and Society, 81-87, 2018
762018
Learning from explanations using sentiment and advice in RL
S Krening, B Harrison, KM Feigh, CL Isbell, M Riedl, A Thomaz
IEEE Transactions on Cognitive and Developmental Systems 9 (1), 44-55, 2016
762016
Achieving the illusion of agency
MW Fendt, B Harrison, SG Ware, RE Cardona-Rivera, DL Roberts
International Conference on Interactive Digital Storytelling, 114-125, 2012
652012
Using sequential observations to model and predict player behavior
B Harrison, DL Roberts
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
582011
A computational model of plan-based narrative conflict at the fabula level
SG Ware, RM Young, B Harrison, DL Roberts
IEEE Transactions on Computational Intelligence and AI in Games 6 (3), 271-288, 2013
542013
Controllable neural story plot generation via reinforcement learning
P Tambwekar, M Dhuliawala, LJ Martin, A Mehta, B Harrison, MO Riedl
arXiv preprint arXiv:1809.10736, 2018
472018
Monte-carlo tree search for simulation-based strategy analysis
A Zook, B Harrison, MO Riedl
arXiv preprint arXiv:1908.01423, 2019
392019
Crowdsourcing Open Interactive Narrative.
M Guzdial, B Harrison, B Li, M Riedl
FDG, 2015
372015
Improvisational computational storytelling in open worlds
LJ Martin, B Harrison, MO Riedl
International Conference on Interactive Digital Storytelling, 73-84, 2016
322016
Toward automated story generation with markov chain monte carlo methods and deep neural networks
B Harrison, C Purdy, MO Riedl
Thirteenth Artificial Intelligence and Interactive Digital Entertainment …, 2017
292017
Foreseeing meaningful choices
R Cardona-Rivera, J Robertson, S Ware, B Harrison, D Roberts, R Young
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2014
262014
Explore, exploit or listen: Combining human feedback and policy model to speed up deep reinforcement learning in 3d worlds
Z Lin, B Harrison, A Keech, MO Riedl
arXiv preprint arXiv:1709.03969, 2017
222017
Four quantitative metrics describing narrative conflict
SG Ware, RM Young, B Harrison, DL Roberts
International Conference on Interactive Digital Storytelling, 18-29, 2012
192012
Analytics-driven dynamic game adaption for player retention in Scrabble
B Harrison, DL Roberts
2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013
172013
Rationalization: A neural machine translation approach to generating natural language explanations
B Harrison, U Ehsan, MO Riedl
arXiv preprint arXiv:1702.07826, 2017
162017
A survey and analysis of techniques for player behavior prediction in massively multiplayer online role-playing games
B Harrison, SG Ware, MW Fendt, DL Roberts
IEEE Transactions on Emerging Topics in Computing 3 (2), 260-274, 2014
152014
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