John Velez
Title
Cited by
Cited by
Year
Effect of playing violent video games cooperatively or competitively on subsequent cooperative behavior
DR Ewoldsen, CA Eno, BM Okdie, JA Velez, RE Guadagno, J DeCoster
Cyberpsychology, Behavior, and Social Networking 15 (5), 277-280, 2012
2672012
Ingroup versus outgroup conflict in the context of violent video game play: The effect of cooperation on increased helping and decreased aggression
JA Velez, C Mahood, DR Ewoldsen, E Moyer-Gusť
Communication Research 41 (5), 607-626, 2014
1172014
Violent video games and reciprocity: The attenuating effects of cooperative game play on subsequent aggression
JA Velez, T Greitemeyer, JL Whitaker, DR Ewoldsen, BJ Bushman
Communication Research 43 (4), 447-467, 2016
702016
Extending the theory of Bounded Generalized Reciprocity: An explanation of the social benefits of cooperative video game play
JA Velez
Computers in Human Behavior 48, 481-491, 2015
472015
Helping behaviors during video game play
JA Velez, DR Ewoldsen
Journal of Media Psychology, 2013
472013
Missed programs (you can’t TiVo this one): Why psychologists should study media
BM Okdie, DR Ewoldsen, NL Muscanell, RE Guadagno, CA Eno, ...
Perspectives on Psychological Science 9 (2), 180-195, 2014
462014
Moral license in video games: When being right can mean doing wrong
ME Ellithorpe, C Cruz, JA Velez, DR Ewoldsen, AK Bogert
Cyberpsychology, Behavior, and Social Networking 18 (4), 203-207, 2015
192015
Imagined politics: How different media platforms transport citizens into political narratives
B McLaughlin, JA Velez
Social Science Computer Review 37 (1), 22-37, 2019
102019
Preparation and analyses of implicit attitude measures: Challenges, pitfalls, and recommendations
ME Ellithorpe, DR Ewoldsen, JA Velez
Communication Methods and Measures 9 (4), 233-252, 2015
102015
Once upon a game: Exploring video game nostalgia and its impact on well-being.
T Wulf, ND Bowman, JA Velez, J Breuer
Psychology of Popular Media 9 (1), 83, 2020
92020
Drive the lane; together, hard!
J Breuer, J Velez, N Bowman, T Wulf, G Bente
Journal of Media Psychology, 2017
92017
Self-affirmation theory and performance feedback: When scoring high makes you feel low
JA Velez, MD Hanus
Cyberpsychology, Behavior, and Social Networking 19 (12), 721-726, 2016
92016
Running head: Video game nostalgia and retro gaming
T Wulf, ND Bowman, D Rieger, JA Velez, J Breuer
Media and Communication 6 (2), 60-68, 2018
82018
Video games as time machines: Video game nostalgia and the success of retro gaming
T Wulf, ND Bowman, D Rieger, JA Velez, J Breuer
82018
Social comparisons and need fulfillment: Interpreting video game enjoyment in the context of leaderboards
JA Velez, DR Ewoldsen, MD Hanus, H Song, JA Villarreal
Communication Research Reports 35 (5), 424-433, 2018
72018
Mood Management und Selective Exposure in interaktiven Unterhaltungsmedien
J Whitaker, JA Velez, S Knobloch-Westerwick
Unterhaltung in neuen Medien. Herbert von Halem, Cologne, 30-47, 2012
62012
Once upon a game: Gaming nostalgia, need-satisfaction, and well-being
T Wulf, J Breuer, ND Bowman, J Velez
Proceedings of mediapsychology 2017, 11-12, 2017
52017
React to the future: political visualization, emotional reactions and political behavior
B McLaughlin, JA Velez, MR Gotlieb, BA Thompson, A Krause-McCord
International Journal of Advertising 38 (5), 760-775, 2019
42019
The political world within: How citizens process and experience political narratives
B McLaughlin, JA Velez, JA Dunn
Annals of the International Communication Association 43 (2), 156-172, 2019
42019
Incubators of prosocial behaviors: An evolutionary approach to understanding dynamic social video game interactions
JA Velez
Evolutionary psychology and digital games: Digital hunter-gatherers, 134-144, 2018
32018
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Articles 1–20