Multimedia augmented reality game for learning math C Rebollo, I Remolar, V Rossano, R Lanzilotti Multimedia Tools and Application, 14851–14868, 2022 | 76 | 2022 |
Geometric Simplification of Foliage I Remolar, M Chover, Ó Belmonte, J Ribellesl, C Rebollo Eurographics 2 (1), 397-404, 2002 | 69 | 2002 |
A game engine designed to simplify 2D video game development M Chover, C Marín, C Rebollo, I Remolar Multimedia Tools and Applications 79 (17), 12307-12328, 2020 | 23 | 2020 |
A game development environment to make 2D games C Marín, M Chover, C Rebollo, I Remolar Universitat de Girona, 2020 | 4 | 2020 |
Mejorar la destreza matemática con un videojuego de Realidad Aumentada C Rebollo Santamaría, I Remolar, C Gasch CEUR Workshop Proceedings (CEUR-WS. org), 2020 | 1 | 2020 |
Improving math skills using an augmented reality videogame CR Santamaría, IR Quintana, V Rossano, CG García CEUR WORKSHOP PROCEEDINGS 2719, 224-235, 2020 | 1 | 2020 |
Gamesonomy vs Scratch: Two Different Ways to Introduce Programming. CR Santamaría, CM Lora, IR Quintana, MC Sellés International Association for Development of the Information Society, 2018 | 1 | 2018 |
Towards s' more connected coding camps I Fronza, P Ihantola, OP Riikola, G Iaccarino, T Mikkonen, LG Rytman, ... arXiv preprint arXiv:2411.05390, 2024 | | 2024 |
Reflexiones sobre por qué el estudiantado no acude a las actividades complementarias y propuesta de soluciones R Montoliu Colás, C Rebollo Santamaría, I Remolar JENUI Editores, 2022 | | 2022 |
Learning First Aid with a Video Game C Rebollo Santamaría, C Gasch, I Remolar, D Delgado Gomis MDPI, 2021 | | 2021 |
Multiresolution Foliage Rendering C Gasch, M Chover, I Remolar, C Rebollo Santamaría CEUR Workshop Proceedings (CEUR-WS. org), 2020 | | 2020 |
Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in the Digital … DG Sampson, D Ifenthaler, P Isaías International Association for Development of the Information Society, 2018 | | 2018 |
A Software Engineering-Based Methodology for Selecting and Implementing Web 2.0 Technologies for Teaching R Grangel Seguer, C Campos Sancho, C Rebollo Santamaría, I Remolar, ... Tempus Publications, 2015 | | 2015 |
Prácticas externas y trabajo fin de grado en el Grado en Ingeniería Informática de la Universitat Jaume I A López, C Rebollo Santamaría, MJ Aramburu Cabo, P García-Sevilla Publicacions de la Universitat Jaume I, 2015 | | 2015 |
Three-dimensional trees for virtual globes C Rebollo Santamaría, I Remolar, J Gumbau Portalés, M Chover Taylor & Francis, 2014 | | 2014 |
Nuevo Grado en Diseño y Desarrollo de Videojuegos I Remolar Quintana, C Rebollo Santamaría, M Chover Sellés | | 2013 |
Developing a virtual trade fair using an agent-oriented approach I Remolar Quintana, A Garcés Calvelo, C Rebollo Santamaría, ... Multimedia Tools and Applications 67 (3), 1-22, 2013 | | 2013 |
Design of a game creation environment M Chover, F Folch, C González, J Gumbau, R Quirós, C Rebollo, ... The Eurographics Association, 2012 | | 2012 |
La convergencia de las prácticas externas y el proyecto de fin de grado en una asignatura adaptada al EEES MJA Cabo, AC Álvarez, Á López, CR Santamaría, JVM Avilés, ... Projectes d'innovació educativa de la convocatòria 2009/10: actes de la IX …, 2011 | | 2011 |
Fast rendering of leaves C Rebollo Santamaría, O Ripolles, M Chover Sellés, I Remolar Quintana, ... | | 2007 |