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Sungkil Lee
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Zitiert von
Zitiert von
Jahr
Deep defocus map estimation using domain adaptation
J Lee, S Lee, S Cho, S Lee
Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2019
1602019
Real-time lens blur effects and focus control
S Lee, E Eisemann, HP Seidel
ACM Transactions on Graphics (TOG) 29 (4), 1-7, 2010
1392010
Physically-based real-time lens flare rendering
M Hullin, E Eisemann, HP Seidel, S Lee
ACM SIGGRAPH 2011 papers, 1-10, 2011
1052011
Real-time depth-of-field rendering using anisotropically filtered mipmap interpolation
S Lee, GJ Kim, S Choi
IEEE Transactions on Visualization and Computer Graphics 15 (3), 453-464, 2009
1022009
Depth-of-field rendering with multiview synthesis
S Lee, E Eisemann, HP Seidel
ACM Transactions on Graphics (TOG) 28 (5), 1-6, 2009
912009
Real‐time depth‐of‐field rendering using point splatting on per‐pixel layers
S Lee, GJ Kim, S Choi
Computer Graphics Forum 27 (7), 1955-1962, 2008
762008
Real-time tracking of visually attended objects in virtual environments and its application to LOD
S Lee, GJ Kim, S Choi
IEEE Transactions on Visualization and Computer Graphics 15 (1), 6-19, 2008
692008
Perceptually-Driven Visibility Optimization for Categorical Data Visualization
S Lee, M Sips, HP Seidel
Visualization and Computer Graphics, IEEE Transactions on 19 (10), 1746-1757, 2013
662013
AVIoT: Web-based interactive authoring and visualization of indoor internet of things
Y Jeong, H Joo, G Hong, D Shin, S Lee
IEEE Transactions on Consumer Electronics 61 (3), 295-301, 2015
602015
Practical real‐time lens‐flare rendering
S Lee, E Eisemann
Computer Graphics Forum 32 (4), 1-6, 2013
522013
Effects of visual cues and sustained attention on spatial presence in virtual environments based on spatial and object distinction
S Lee, GJ Kim
Interacting with computers 20 (4), 491-502, 2008
522008
Saliency-driven real-time video-to-tactile translation
M Kim, S Lee, S Choi
IEEE transactions on haptics 7 (3), 394-404, 2013
422013
Efficient random-access scheme for massive connectivity in 3GPP low-cost machine-type communications
JS Kim, S Lee, MY Chung
IEEE Transactions on Vehicular Technology 66 (7), 6280-6290, 2016
402016
Effectiveness of a participatory and interactive virtual reality intervention in patients with social anxiety disorder: longitudinal questionnaire study
HJ Kim, S Lee, D Jung, JW Hur, HJ Lee, S Lee, GJ Kim, CY Cho, S Choi, ...
Journal of medical Internet research 22 (10), e23024, 2020
382020
Virtual reality–based psychotherapy in social anxiety disorder: fMRI study using a self-referential task
JW Hur, H Shin, D Jung, HJ Lee, S Lee, GJ Kim, CY Cho, S Choi, SM Lee, ...
Jmir mental health 8 (4), e25731, 2021
312021
Formation of spatial presence: By form or content?
S Lee, GJ Kim, A Rizzo, H Park
Proceedings of the 7th international workshop on presence, 20-27, 2004
312004
Iterative depth warping
S Lee, Y Kim, E Eisemann
ACM Transactions on Graphics (TOG) 37 (5), 1-13, 2018
232018
Saliency-Driven tactile effect authoring for real-time visuotactile feedback
M Kim, S Lee, S Choi
Haptics: Perception, Devices, Mobility, and Communication, 258-269, 2012
222012
Real-time adjustment of contrast saliency for improved information visibility in mobile augmented reality
E Ahn, S Lee, GJ Kim
Virtual Reality 22, 245-262, 2018
212018
Efficient ray tracing through aspheric lenses and imperfect bokeh synthesis
H Joo, S Kwon, S Lee, E Eisemann, S Lee
Computer Graphics Forum 35 (4), 99-105, 2016
212016
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