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Antonio Calvo Morata
Antonio Calvo Morata
Bestätigte E-Mail-Adresse bei ucm.es
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Zitiert von
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Jahr
Applications of data science to game learning analytics data: A systematic literature review
C Alonso-Fernández, A Calvo-Morata, M Freire, I Martínez-Ortiz, ...
Computers & Education 141, 103612, 2019
1522019
Serious games to prevent and detect bullying and cyberbullying: A systematic serious games and literature review
A Calvo-Morata, C Alonso-Fernández, M Freire, I Martínez-Ortiz, ...
Computers & Education 157, 103958, 2020
1182020
Lessons learned applying learning analytics to assess serious games
C Alonso-Fernández, AR Cano, A Calvo-Morata, M Freire, I Martínez-Ortiz, ...
Computers in Human Behavior 99, 301-309, 2019
952019
Systematizing game learning analytics for serious games
C Alonso-Fernandez, A Calvo, M Freire, I Martinez-Ortiz, ...
2017 IEEE global engineering education conference (EDUCON), 1111-1118, 2017
902017
Validation of a cyberbullying serious game using game analytics
A Calvo-Morata, DC Rotaru, C Alonso-Fernández, M Freire-Morán, ...
IEEE Transactions on Learning Technologies 13 (1), 186-197, 2018
752018
Creating awareness on bullying and cyberbullying among young people: Validating the effectiveness and design of the serious game Conectado
A Calvo-Morata, C Alonso-Fernández, M Freire, I Martínez-Ortiz, ...
Telematics and Informatics 60, 101568, 2021
282021
Applicability of a cyberbullying videogame as a teacher tool: Comparing teachers and educational sciences students
A Calvo-Morata, M Freire-Morán, I Martínez-Ortiz, B Fernández-Manjón
IEEE Access 7, 55841-55850, 2019
272019
Tools and approaches for simplifying serious games development in educational settings
A Calvo, DC Rotaru, M Freire, B Fernandez-Manjon
2016 IEEE global engineering education conference (EDUCON), 1188-1197, 2016
172016
Simva: Simplifying the scientific validation of serious games
IJ Pérez-Colado, A Calvo-Morata, C Alonso-Fernández, M Freire, ...
2019 IEEE 19th International Conference on Advanced Learning Technologies …, 2019
162019
Evidence-based evaluation of a serious game to increase bullying awareness
C Alonso-Fernández, A Calvo-Morata, M Freire, I Martínez-Ortiz, ...
Interactive Learning Environments 31 (2), 644-654, 2023
152023
Data science meets standardized game learning analytics
C Alonso-Fernández, A Calvo-Morata, M Freire, I Martínez-Ortiz, ...
2021 IEEE Global Engineering Education Conference (EDUCON), 1546-1552, 2021
132021
Game learning analytics, facilitating the use of serious games in the class
A Calvo-Morata, C Alonso-Fernández, M Freire-Morán, I Martínez-Ortiz, ...
IEEE Revista Iberoamericana de Tecnologias del Aprendizaje 14 (4), 168-176, 2019
132019
Making understandable game learning analytics for teachers
A Calvo-Morata, C Alonso-Fernández, M Freire, I Martínez-Ortiz, ...
International Conference on Web-Based Learning, 112-121, 2018
122018
Improving Teacher Game Learning Analytics Dashboards through ad-hoc Development.
A Calvo-Morata, C Alonso-Fernández, IJ Pérez-Colado, M Freire, ...
J. Univers. Comput. Sci. 25 (12), 1507-1530, 2019
112019
Using Simva to evaluate serious games and collect game learning analytics data.
C Alonso-Fernández, IJ Pérez-Colado, A Calvo-Morata, M Freire-Morán, ...
LASI-SPAIN, 22-34, 2019
102019
Conectado: concienciando contra el cyberbullying mediante un videojuego educativo
A Calvo Morata, B Fernández-Manjón
Didáctica, innovación y multimedia, 0019, 2018
82018
Creating interactive content in android devices: the Mokap Hackaton
Á Serrano-Laguna, DC Rotaru, A Calvo-Morata, J Torrente, ...
End-User Development: 5th International Symposium, IS-EUD 2015, Madrid …, 2015
72015
Applications of Simva to Simplify Serious Games Validation and Deployment
C Alonso-Fernández, IJ Pérez-Colado, A Calvo-Morata, M Freire, IM Ortiz, ...
IEEE Revista Iberoamericana de Tecnologias del Aprendizaje 15 (3), 161-170, 2020
62020
Game learning analytics for educators
AC Morata, CA Fernandez, M Freire, I Martinez-Ortiz, ...
2019 IEEE Global Engineering Education Conference (EDUCON), 1436-1442, 2019
62019
Introducing competences into lti-connections between learning management systems and gaming platforms
M Then, B Wallenborn, M Hemmje, I Martínez Ortiz, A Calvo Morata, ...
1st Workshop on Gamification and Games for Learning (GamiLearn’17), 2017
62017
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