Amy K. Hoover
Amy K. Hoover
Assistant Professor of Informatics at New Jersey Institute of Technology
Verified email at - Homepage
Cited by
Cited by
Procedural content generation via machine learning (PCGML)
A Summerville, S Snodgrass, M Guzdial, C Holmgĺrd, AK Hoover, ...
IEEE Transactions on Games 10 (3), 257-270, 2018
Mapping hearthstone deck spaces through map-elites with sliding boundaries
MC Fontaine, S Lee, LB Soros, F de Mesentier Silva, J Togelius, ...
Proceedings of The Genetic and Evolutionary Computation Conference, 161-169, 2019
Exploiting functional relationships in musical composition
AK Hoover, KO Stanley
Connection Science 21 (2-3), 227-251, 2009
Generating a Complete Multipart Musical Composition from a Single Monophonic Melody with Functional Scaffolding.
AK Hoover, PA Szerlip, ME Norton, TA Brindle, Z Merritt, KO Stanley
ICCC, 111-118, 2012
Interactively evolving harmonies through functional scaffolding
AK Hoover, PA Szerlip, KO Stanley
Proceedings of the 13th annual conference on Genetic and evolutionary …, 2011
Covariance matrix adaptation for the rapid illumination of behavior space
MC Fontaine, J Togelius, S Nikolaidis, AK Hoover
Proceedings of the 2020 genetic and evolutionary computation conference, 94-102, 2020
Scaffolding for interactively evolving novel drum tracks for existing songs
AK Hoover, MP Rosario, KO Stanley
Workshops on Applications of Evolutionary Computation, 412-422, 2008
Audioinspace: Exploring the creative fusion of generative audio, visuals and gameplay
AK Hoover, W Cachia, A Liapis, GN Yannakakis
International Conference on Evolutionary and Biologically Inspired Music and …, 2015
Opening the black box of play: Strategy analysis of an educational game
B Horn, AK Hoover, J Barnes, Y Folajimi, G Smith, C Harteveld
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
Assessing computational thinking in students' game designs
AK Hoover, J Barnes, B Fatehi, J Moreno-León, G Puttick, ...
Proceedings of the 2016 annual symposium on computer-human interaction in …, 2016
Composing video game levels with music metaphors through functional scaffolding
AK Hoover, J Togelius, GN Yannakis
First computational creativity and games workshop. ACC, 2015
Exploring the hearthstone deck space
A Bhatt, S Lee, F de Mesentier Silva, CW Watson, J Togelius, AK Hoover
Proceedings of the 13th International Conference on the Foundations of …, 2018
Functional scaffolding for composing additional musical voices
AK Hoover, PA Szerlip, KO Stanley
Computer Music Journal 38 (4), 80-99, 2014
The Many AI Challenges of Hearthstone
AK Hoover, J Togelius, S Lee, F de Mesentier Silva
KI-Künstliche Intelligenz 34 (1), 33-43, 2020
Evolving the hearthstone meta
F de Mesentier Silva, R Canaan, S Lee, MC Fontaine, J Togelius, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
Generating musical accompaniment through functional scaffolding
AK Hoover, PA Szerlip, KO Stanley
Proceedings of the Eighth Sound and Music Computing Conference (SMC 2011 …, 2011
Illuminating mario scenes in the latent space of a generative adversarial network
MC Fontaine, R Liu, A Khalifa, J Modi, J Togelius, AK Hoover, S Nikolaidis
arXiv preprint arXiv:2007.05674, 2020
Notes on using Google Colaboratory in AI education
MJ Nelson, AK Hoover
Proceedings of the 2020 ACM conference on innovation and Technology in …, 2020
Motivating visual interpretations in iconoscope: Designing a game for fostering creativity
A Liapis, AK Hoover, GN Yannakakis, C Alexopoulos, EV Dimaraki
Foundations of Digital Games, 2015
Interactively evolving compositional sound synthesis networks
BŢ Jónsson, AK Hoover, S Risi
Proceedings of the 2015 Annual Conference on Genetic and Evolutionary …, 2015
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