Maroonvr—an interactive and immersive virtual reality physics laboratory J Pirker, M Holly, I Lesjak, J Kopf, C Gütl Learning in a digital world: Perspective on interactive technologies for …, 2019 | 27 | 2019 |
Video games and their correlation to empathy: How to teach and experience empathic emotion ODE Wulansari, J Pirker, J Kopf, C Guetl The Impact of the 4th Industrial Revolution on Engineering Education …, 2020 | 23 | 2020 |
The potential of virtual reality for computer science education-engaging students through immersive visualizations J Pirker, J Kopf, A Kainz, A Dengel, B Buchbauer 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2021 | 19 | 2021 |
Immersive learning in real VR J Pirker, I Lesjak, J Kopf, A Kainz, A Dini Real VR–Immersive Digital Reality: How to import the real world into head …, 2020 | 16 | 2020 |
Virtual reality and education–the steam panorama J Pirker, E Loria, A Kainz, J Kopf, A Dengel Proceedings of the 17th International Conference on the Foundations of …, 2022 | 4 | 2022 |
Social interactions in game jams: a jammer recommender tool J Pirker, A Punz, J Kopf Proceedings of the 14th International Conference on the Foundations of …, 2019 | 3 | 2019 |
Video games and their correlation to empathy: How to teach and experience empathic emotion ODE Wulansari, J Pirker, J Kopf, C Gütl 22nd International Conference on Interactive Collaborative Learning, ICL …, 2020 | | 2020 |