Maria Ximena Lopez
Maria Ximena Lopez
Research Fellow
Verified email at - Homepage
Cited by
Cited by
Beyond Nintendo: design and assessment of educational video games for first and second grade students
R Rosas, M Nussbaum, P Cumsille, V Marianov, M Correa, P Flores, ...
Computers & Education 40 (1), 71-94, 2003
The presence of Web 2.0 tools on museum websites: a comparative study between England, France, Spain, Italy, and the USA
X López, I Margapoti, R Maragliano, G Bove
Museum management and curatorship 25 (2), 235-249, 2010
Sustainability Learning through Gaming: An Exploratory Study.
C Fabricatore, X López
Electronic Journal of e-learning 10 (2), 209-222, 2012
Some recommendations for the reporting of quantitative studies.
X López, J Valenzuela, M Nussbaum, CC Tsai
Elsevier Science, 2015
Designing and implementing a test for measuring critical thinking in primary school
D Gelerstein, R Del Rio, M Nussbaum, P Chiuminatto, X López
Thinking Skills and Creativity 20, 40-49, 2016
A monitoring and evaluation scheme for an ICT-supported education program in schools
P Rodríguez, M Nussbaum, X López, M Sepúlveda
Journal of Educational Technology & Society 13 (2), 166-179, 2010
Differences in views of school principals and teachers regarding technology integration
M Claro, M Nussbaum, X López, V Contardo
Journal of Educational Technology & Society 20 (3), 42-53, 2017
Co-located single display collaborative learning for early childhood education
F Gómez, M Nussbaum, JF Weitz, X Lopez, J Mena, A Torres
International Journal of Computer-Supported Collaborative Learning 8 (2 …, 2013
Teachers' support with ad‐hoc collaborative networks
C Cortez, M Nussbaum, X López, P Rodríguez, R Santelices, R Rosas, ...
Journal of Computer Assisted Learning 21 (3), 171-180, 2005
Introducing 1 to 1 in the classroom: A large-scale experience in Chile
M Claro, M Nussbaum, X López, A Díaz
Journal of Educational Technology & Society 16 (3), 315-328, 2013
Using gameplay patterns to gamify learning experiences
C Fabricatore, X López, C Fabricatore
Proceedings of the 8th European conference on game based learning, 110-117, 2014
Más Allá de Mortal Kombat: Diseño y Evaluación de Videojuegos Educativos para Lenguaje y Matemáticas del Nivel Básico 1
R Rosas, V Grau, M Salinas, M Correa, M Nussbaum, X López, P Flores, ...
Psykhe 9 (2), 2000
Más allá del Mortal Kombat: diseño de videojuegos educativos
R Rosas, M Nussbaum, X López, P Flores, M Correa
V Congreso Iberoamericano de Informática educativa. Viña del Mar, Chile, 2000
Teacher training with face to face computer supported collaborative learning
C Cortez, M Nussbaum, P Rodríguez, X López, R Rosas
Journal of Computer Assisted Learning 21 (3), 171-180, 2005
Fostering creativity through educational video game development projects: A study of contextual and task characteristics
C Fabricatore, X López
Creativity Research Journal 25 (4), 418-425, 2013
Complexity-based learning and teaching: a case study in higher education
C Fabricatore, MX López
Innovations in Education and Teaching International 51 (6), 618-630, 2014
A model to identify affordances for game-based sustainability learning
C Fabricatore, X López, C Fabricatore, IC Busch
Proceedings of the 8th European Conference on Games Based Learning (ECGBL …, 2014
Un modelo de Trabajo con padres de niños discapacitados en Base a la Teoría de Duelo
X López
Psykhe 8 (2), 1999
Videogiochiamo dunque impariamo?
X López
Edizioni Nuova Cultura, 2010
When technology cares for people with dementia: A critical review using neuropsychological rehabilitation as a conceptual framework
C Fabricatore, D Radovic, X Lopez, A Grasso-Cladera, CE Salas
Neuropsychological Rehabilitation, 2019
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