Multimodel agent-based simulation environment for mass-gatherings and pedestrian dynamics V Karbovskii, D Voloshin, A Karsakov, A Bezgodov, C Gershenson Future Generation Computer Systems 79, 155-165, 2018 | 25 | 2018 |
Complex network modeling for maritime search and rescue operations A Bezgodov, D Esin Procedia Computer Science 29, 2325-2335, 2014 | 25 | 2014 |
Multiscale agent-based simulation in large city areas: emergency evacuation use case V Karbovskii, D Voloshin, A Karsakov, A Bezgodov, A Zagarskikh Procedia Computer Science 51, 2367-2376, 2015 | 22 | 2015 |
Virtual environment for creative and collaborative learning A Bilyatdinova, A Karsakov, A Bezgodov, A Dukhanov Knowledge, Information and Creativity Support Systems: Selected Papers from …, 2016 | 14 | 2016 |
The method for real-time cloud rendering K Mukhina, A Bezgodov Procedia Computer Science 66, 697-704, 2015 | 14 | 2015 |
Improved force-directed method of graph layout generation with adaptive step length D Egorov, A Bezgodov Procedia Computer Science 66, 689-696, 2015 | 11 | 2015 |
Learning AI techniques through bot programming for a turn-based strategy game A Bezgodov, A Karsakov, K Mukhina, D Egorov, A Zakharchuk European Conference on Games Based Learning, 66, 2015 | 8 | 2015 |
Improving visualization courses in Russian higher education in computational science and high performance computing A Karsakov, A Bilyatdinova, A Bezgodov Procedia Computer Science 66, 730-739, 2015 | 8 | 2015 |
The framework for rapid graphics application development: the multi-scale problem visualization A Bezgodov, A Karsakov, A Zagarskikh, V Karbovskii Procedia Computer Science 51, 2729-2733, 2015 | 8 | 2015 |
The Approach to the Extension of the CLAVIRE Cloud Platform for Researchers’ Collaboration AV Dukhanov, EV Bolgova, AA Bezgodov, LA Bezborodov, ... Knowledge, Information and Creativity Support Systems: Selected Papers from …, 2016 | 7 | 2016 |
Efficient Visualization of Urban Simulation Data Using Modern GPUs A Zagarskikh, A Karsakov, A Bezgodov Procedia Computer Science 51, 2928-2932, 2015 | 3 | 2015 |
Approach to Automation of Cloud Learning Resources’ Design for Courses in Computational Science Based on eScience Resources with the Use of the CLAVIRE Platform A Dukhanov, T Trofimenko, M Karpova, L Bezborodov, A Bezgodov, ... Procedia Computer Science 51, 1957-1966, 2015 | 3 | 2015 |
An efficient approach of infrastructure processing visualization within cloud computing platform A Zagarskikh, A Karsakov, K Mukhina, D Nasonov, A Bezgodov Procedia Computer Science 66, 705-710, 2015 | 2 | 2015 |
Visual exploration of complex network data using affective brain-computer interface SV Kovalchuk, DM Terekhov, AA Bezgodov, AV Boukhanovsky International Journal of Advanced Computer Science and Applications 4 (7), 2013 | 2 | 2013 |
A Practical GPU-accelerated Method for the Simulation of Naval Objects on Irregular Waves. A Bezgodov, A Karsakov Eurographics (Posters), 15-16, 2016 | | 2016 |
Interjacent steps recovering of flood front modeling V Shmelev, A Bezgodov, V Karbovskii Procedia Computer Science 66, 228-234, 2015 | | 2015 |
Interactive environment for affective visual analysis of large data within virtual reality SV Kovalchuk, AA Bezgodov, DM Terekhov, AV Boukhanovsky 2014 Science and Information Conference, 736-741, 2014 | | 2014 |
VISUALIZATION OF MARINE OBJECT’S DYNAMICS IN WIDE-SCREEN VIRTUAL REALITY SYSTEMS A Bezgodov, S Zagarskikh Alexander Journal Scientific and Technical Of Information Technologies, Mechanics and …, 2011 | | 2011 |
HIGH-PERFORMANCE SOFTWARE SYSTEM FOR DYNAMIC MARINE OBJECTS SIMULATION IN EXTREME CONDITIONS A Bezgodov, SV Ivanov, AV Boukhanovsky Nauchno-Tekhnicheskii Vestnik Informatsionnykh Tekhnologii, Mekhaniki i …, 2010 | | 2010 |