Bruno Bonnechère
Bruno Bonnechère
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Zitiert von
Zitiert von
Validity and reliability of the Kinect within functional assessment activities: comparison with standard stereophotogrammetry
B Bonnechere, B Jansen, P Salvia, H Bouzahouene, L Omelina, ...
Gait & posture 39 (1), 593-598, 2014
The use of commercial video games in rehabilitation: a systematic review
B Bonnechère, B Jansen, L Omelina, S Van Sint Jan
International journal of rehabilitation research 39 (4), 277-290, 2016
Serious games for physical rehabilitation: designing highly configurable and adaptable games
L Omelina, B Jansen, B Bonnechère, S Van Sint Jan, J Cornelis
Proceedings of the 9th International Conference on Disability, Virtual …, 2012
Can serious games be incorporated with conventional treatment of children with cerebral palsy? A review
B Bonnechère, B Jansen, L Omelina, M Degelaen, V Wermenbol, ...
Research in developmental disabilities 35 (8), 1899-1913, 2014
Determination of the precision and accuracy of morphological measurements using the Kinect™ sensor: Comparison with standard stereophotogrammetry
B Bonnechere, B Jansen, P Salvia, H Bouzahouene, V Sholukha, ...
Ergonomics 57 (4), 622-631, 2014
What are the current limits of the Kinect sensor
B Bonnechère, B Jansen, P Salvia, H Bouzahouene, L Omelina, ...
Ninth International Conference on Disability, Virtual Reality and Associated …, 2012
Balance improvement after physical therapy training using specially developed serious games for cerebral palsy children: preliminary results
B Bonnechère, L Omelina, B Jansen, S Van Sint Jan
Disability and rehabilitation 39 (4), 403-406, 2017
Serious games in physical rehabilitation
B Bonnechère
DOI 10, 978-3, 2018
Model-based approach for human kinematics reconstruction from markerless and marker-based motion analysis systems
V Sholukha, B Bonnechere, P Salvia, F Moiseev, M Rooze, SVS Jan
Journal of biomechanics 46 (14), 2363-2371, 2013
Determination of repeatability of kinect sensor
B Bonnechere, V Sholukha, B Jansen, L Omelina, M Rooze, ...
Telemedicine and e-Health 20 (5), 451-453, 2014
Automated functional upper limb evaluation of patients with Friedreich ataxia using serious games rehabilitation exercises
B Bonnechère, B Jansen, I Haack, L Omelina, V Feipel, S Van Sint Jan, ...
Journal of neuroengineering and rehabilitation 15 (1), 1-9, 2018
Validation of the balance board for clinical evaluation of balance during serious gaming rehabilitation exercises
B Bonnechere, B Jansen, L Omelina, V Sholukha, S Van Sint Jan
Telemedicine and e-Health 22 (9), 709-717, 2016
From KinectTM to anatomically-correct motion modelling: Preliminary results for human application.
B Bonnechère, V Sholukha, F Moiseev, M Rooze, JS Van Sint
Games for Health, 15-26, 2013
Patient follow-up using Serious Games. A feasibility study on low back pain patients.
B Bonnechère, B Jansen, L Omelina, L Da Silva, D Mouraux, M Rooze, ...
Games for Health, 185-195, 2013
The use of commercial computerised cognitive games in older adults: a meta-analysis
B Bonnechère, C Langley, BJ Sahakian
Scientific reports 10 (1), 1-14, 2020
Interchangeability of the Wii Balance Board for bipedal balance assessment
B Bonnechère, B Jansen, L Omelina, M Rooze, SVS Jan
JMIR rehabilitation and assistive technologies 2 (2), e3832, 2015
The use of mobile games to assess cognitive function of elderly with and without cognitive impairment
B Bonnechère, M Van Vooren, JC Bier, S De Breucker, O Van Hove, ...
Journal of Alzheimer's Disease 64 (4), 1285-1293, 2018
Suitability of functional evaluation embedded in serious game rehabilitation exercises to assess motor development across lifespan
B Bonnechere, V Sholukha, L Omelina, M Van Vooren, B Jansen, ...
Gait & posture 57, 35-39, 2017
Cost-effective (gaming) motion and balance devices for functional assessment: need or hype?
B Bonnechère, B Jansen, SVS Jan
Journal of biomechanics 49 (13), 2561-2565, 2016
Can the kinectTM sensors be used for motion analysis?
B Bonnechère, B Jansen, P Salvia, H Bouzahouene, L Omelina, ...
Transaction on Electrical and Electronic Circuits and Systems 4 (1), 2013
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