Nicolas Tsingos
Nicolas Tsingos
Director of Audio Technology, Office of the CTO, Dolby Laboratories
Bestätigte E-Mail-Adresse bei - Startseite
Zitiert von
Zitiert von
A beam tracing method for interactive architectural acoustics
T Funkhouser, N Tsingos, I Carlbom, G Elko, M Sondhi, JE West, ...
The Journal of the acoustical society of America 115 (2), 739-756, 2004
Modeling acoustics in virtual environments using the uniform theory of diffraction
N Tsingos, T Funkhouser, A Ngan, I Carlbom
Proceedings of the 28th annual conference on Computer graphics and …, 2001
Perceptual audio rendering of complex virtual environments
N Tsingos, E Gallo, G Drettakis
ACM Transactions on Graphics (TOG) 23 (3), 249-258, 2004
Design and evaluation of a real-world virtual environment for architecture and urban planning
G Drettakis, M Roussou, A Reche, N Tsingos
presence: teleoperators and virtual environments 16 (3), 318-332, 2007
System and method for adaptive audio signal generation, coding and rendering
CQ Robinson, NR Tsingos, C Chabanne
US Patent 9,179,236, 2015
Automatic reconstruction of unstructured 3d data: Combining a medial axis and implicit surfaces
E Bittar, N Tsingos, MP Gascuel
Computer Graphics Forum 14 (3), 457-468, 1995
Adaptive sampling of implicit surfaces for interactive modelling and animation
M Desbrun, N Tsingos, MP Gascuel
Computer Graphics Forum 15 (5), 319-325, 1996
Survey of methods for modeling sound propagation in interactive virtual environment systems
T Funkhouser, N Tsingos, JM Jot
Presence: Teleoperators and Virtual Environments, --, 2003
Fast modal sounds with scalable frequency-domain synthesis
N Bonneel, G Drettakis, N Tsingos, I Viaud-Delmon, D James
ACM SIGGRAPH 2008 papers, 1-9, 2008
Progressive perceptual audio rendering of complex scenes
T Moeck, N Bonneel, N Tsingos, G Drettakis, I Viaud-Delmon, D Alloza
Proceedings of the 2007 symposium on Interactive 3D graphics and games, 189-196, 2007
Instant sound scattering
N Tsingos, C Dachsbacher, S Lefebvre, M Dellepiane
Symposium on Rendering Techniques, 111--120, 2007
Soundtracks for computer animation: sound rendering in dynamic environments with occlusions
N Tsingos, JD Gascuel
Graphics Interface'97, 1997
Binaural rendering for headphones using metadata processing
NR Tsingos, R Wilson, S Bharitkar, CP Brown, AJ Seefeldt, R Audfray
US Patent 9,933,989, 2018
System and tools for enhanced 3D audio authoring and rendering
NR Tsingos, CQ Robinson, JW Scharpf
US Patent 9,204,236, 2015
Acoustic rendering and auditory–visual cross‐modal perception and interaction
V Hulusic, C Harvey, K Debattista, N Tsingos, S Walker, D Howard, ...
Computer Graphics Forum 31 (1), 102-131, 2012
Validating acoustical simulations in the Bell Labs Box
N Tsingos, I Carlbom, G Elko, R Kubli, T Funkhouser
IEEE Computer graphics and applications 22 (4), 28-37, 2002
Object clustering for rendering object-based audio content based on perceptual criteria
BG Crockett, AJ Seefeldt, NR Tsingos, R Wilson, DJ Breebaart, L Lu, ...
US Patent 9,805,725, 2017
Reconstructing head models from photographs for individualized 3D‐audio processing
M Dellepiane, N Pietroni, N Tsingos, M Asselot, R Scopigno
Computer Graphics Forum 27 (7), 1719-1727, 2008
Using programmable graphics hardware for acoustics and audio rendering
N Tsingos, W Jiang, I Williams
Journal of the Audio Engineering Society 59 (9), 628-646, 2011
Precomputing geometry-based reverberation effects for games
N Tsingos
Audio Engineering Society Conference: 35th International Conference: Audio …, 2009
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