Simone Kriglstein
Simone Kriglstein
Masaryk University & AIT Austrian Institute of Technology & University of Vienna
Bestätigte E-Mail-Adresse bei univie.ac.at
Titel
Zitiert von
Zitiert von
Jahr
Visualization-based analysis of gameplay data–a review of literature
G Wallner, S Kriglstein
Entertainment Computing 4 (3), 143-155, 2013
912013
HOMIE: an artificial companion for elderly people
S Kriglstein, G Wallner
CHI'05 extended abstracts on Human factors in computing systems, 2094-2098, 2005
712005
A comprehensive view on user studies: Survey and open issues for mobile TV
S Buchinger, S Kriglstein, H Hlavacs
Proceedings of the 7th European Conference on Interactive TV and Video, 179-188, 2009
682009
A spatiotemporal visualization approach for the analysis of gameplay data
G Wallner, S Kriglstein
Proceedings of the SIGCHI conference on human factors in computing systems …, 2012
632012
A survey on user studies and technical aspects of mobile multimedia applications
S Buchinger, S Kriglstein, S Brandt, H Hlavacs
Entertainment Computing 2 (3), 175-190, 2011
532011
TimeCleanser: A visual analytics approach for data cleansing of time-oriented data
T Gschwandtner, W Aigner, S Miksch, J Gärtner, S Kriglstein, M Pohl, ...
Proceedings of the 14th international conference on knowledge technologies …, 2014
492014
Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play
R Perry, A Drachen, A Kearney, S Kriglstein, LE Nacke, R Sifa, G Wallner, ...
Computers in Human Behavior 79, 202-210, 2018
442018
A visualization approach for difference analysis of process models and instance traffic
S Kriglstein, G Wallner, S Rinderle-Ma
Business Process Management, 219-226, 2013
392013
Eva: Visual analytics to identify fraudulent events
RA Leite, T Gschwandtner, S Miksch, S Kriglstein, M Pohl, E Gstrein, ...
IEEE transactions on visualization and computer graphics 24 (1), 330-339, 2017
382017
PLATO: A visual analytics system for gameplay data
G Wallner, S Kriglstein
Computers & Graphics 38, 341-356, 2014
362014
Pep up your time machine: recommendations for the design of information visualizations of time-dependent data
S Kriglstein, M Pohl, M Smuc
Handbook of human centric visualization, 203-225, 2014
332014
Knoocks-a visualization approach for owl lite ontologies
S Kriglstein, G Wallner
2010 International Conference on Complex, Intelligent and Software Intensive …, 2010
302010
Knoocks: New visualization approach for ontologies
S Kriglstein, R Motschnig-Pitrik
2008 12th International Conference Information Visualisation, 163-168, 2008
282008
Using lag-sequential analysis for understanding interaction sequences in visualizations
M Pohl, G Wallner, S Kriglstein
International Journal of Human-Computer Studies 96, 54-66, 2016
242016
Game user telemetry in practice: A case study
G Wallner, S Kriglstein, F Gnadlinger, M Heiml, J Kranzer
Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014
232014
A user study of different gameplay visualizations
S Kriglstein, G Wallner, M Pohl
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
212014
Animation for time-oriented data: An overview of empirical research
S Kriglstein, M Pohl, C Stachl
2012 16th International Conference on Information Visualisation, 30-35, 2012
212012
Design and evaluation of the educational game DOGeometry a case study
G Wallner, S Kriglstein
Proceedings of the 8th International Conference on Advances in Computer …, 2011
212011
A case study of a learning game about the Internet
F Kayali, G Wallner, S Kriglstein, G Bauer, D Martinek, H Hlavacs, ...
International Conference on Serious Games, 47-58, 2014
192014
Visualizations for retrospective analysis of battles in team-based combat games: A user study
G Wallner, S Kriglstein
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016
182016
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