任重 (REN Zhong)
任重 (REN Zhong)
Associate Professor of Computer Science, Zhejiang University
Bestätigte E-Mail-Adresse bei cad.zju.edu.cn - Startseite
Titel
Zitiert von
Zitiert von
Jahr
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation
Z Ren, R Wang, J Snyder, K Zhou, X Liu, B Sun, PP Sloan, H Bao, Q Peng, ...
ACM SIGGRAPH 2006 Papers, 977-986, 2006
1542006
Real-time smoke rendering using compensated ray marching
K Zhou, Z Ren, S Lin, H Bao, B Guo, HY Shum
ACM SIGGRAPH 2008 papers, 1-12, 2008
1232008
RenderAnts: interactive Reyes rendering on GPUs
K Zhou, Q Hou, Z Ren, M Gong, X Sun, B Guo
ACM SIGGRAPH Asia 2009 papers, 1-11, 2009
952009
Animating bubble interactions in a liquid foam
O Busaryev, TK Dey, H Wang, Z Ren
ACM Transactions on Graphics (TOG) 31 (4), 1-8, 2012
642012
Interactive sound propagation with bidirectional path tracing
C Cao, Z Ren, C Schissler, D Manocha, K Zhou
ACM Transactions on Graphics (TOG) 35 (6), 1-11, 2016
432016
Real-time rendering of light-scattering media
K Zhou, Z Ren, S Ssu-te Lin, B Guo, HY Shum
US Patent 8,009,168, 2011
362011
Interactive hair rendering under environment lighting
Z Ren, K Zhou, T Li, W Hua, B Guo
ACM SIGGRAPH 2010 papers, 1-8, 2010
352010
Interactive Rendering of Non‐Constant, Refractive Media Using the Ray Equations of Gradient‐Index Optics
C Cao, Z Ren, B Guo, K Zhou
Computer Graphics Forum 29 (4), 1375-1382, 2010
182010
Transcut: Interactive rendering of translucent cutouts
D Li, X Sun, Z Ren, S Lin, Y Tong, B Guo, K Zhou
IEEE Transactions on Visualization and Computer Graphics 19 (3), 484-494, 2012
172012
Cone tracing for furry object rendering
H Qin, M Chai, Q Hou, Z Ren, K Zhou
IEEE transactions on visualization and computer graphics 20 (8), 1178-1188, 2013
152013
Rendering in scattering media
Z Ren, K Zhou, S Lin, B Guo
US Patent App. 12/245,708, 2010
132010
Soft shadows in dynamic scenes
JM Snyder, PPJ Sloan, B Guo, K Zhou, R Wang, X Liu, Z Ren, B Sun
US Patent 7,589,725, 2009
132009
Gradient‐based Interpolation and Sampling for Real‐time Rendering of Inhomogeneous, Single‐scattering Media
Z Ren, K Zhou, S Lin, B Guo
Computer Graphics Forum 27 (7), 1945-1953, 2008
122008
Radiance transfer biclustering for real-time all-frequency biscale rendering
X Sun, Q Hou, Z Ren, K Zhou, B Guo
IEEE transactions on visualization and computer graphics 17 (1), 64-73, 2010
102010
Analytic Double Product Integrals for All-Frequency Relighting
R Wang, M Pan, W Chen, Z Ren, K Zhou, W Hua, H Bao
IEEE, 2012
92012
Scalable Programmable Motion Effects on GPUs
C Bregler, P Sander, M Wimmer
6*2012
Intersection fields for interactive global illumination
Z Ren, W Hua, L Chen, H Bao
The Visual Computer 21 (8), 569-578, 2005
52005
自适应的多层屏幕空间环境光遮蔽
李文耀, 任重
计算机辅助设计与图形学学报 23 (8), 1294-1303, 2011
42011
Irradiance regression for efficient final gathering in global illumination
X Huang, X Sun, Z Ren, X Tong, B Guo, K Zhou
Frontiers of Computer Science 9 (3), 456-465, 2015
22015
复杂环境光源下的动态场景实时绘制算法综述
任重, 周昆
计算机辅助设计与图形学学报 20 (8), 957-967, 2008
22008
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