Markus Krause
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A playful game changer: Fostering student retention in online education with social gamification
M Krause, M Mogalle, H Pohl, JJ Williams
Proceedings of the Second (2015) ACM conference on Learning@ Scale, 95-102, 2015
Almost an expert: The effects of rubrics and expertise on perceived value of crowdsourced design critiques
A Yuan, K Luther, M Krause, SI Vennix, SP Dow, B Hartmann
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative …, 2016
Motion-based games for Parkinson’s disease patients
O Assad, R Hermann, D Lilla, B Mellies, R Meyer, L Shevach, S Siegel, ...
Entertainment Computing–ICEC 2011: 10th International Conference, ICEC 2011 …, 2011
Frontiers of a paradigm: exploring human computation with digital games
M Krause, A Takhtamysheva, M Wittstock, R Malaka
Proceedings of the acm sigkdd workshop on human computation, 22-25, 2010
Critique style guide: Improving crowdsourced design feedback with a natural language model
M Krause, T Garncarz, JJ Song, EM Gerber, BP Bailey, SP Dow
Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017
A digital game to support voice treatment for Parkinson's disease
M Krause, J Smeddinck, R Meyer
CHI'13 extended abstracts on human factors in computing systems, 445-450, 2013
Human computation games: A survey
M Krause, J Smeddinck
2011 19th European Signal Processing Conference, 754-758, 2011
From learners to earners: Enabling MOOC learners to apply their skills and earn money in an online market place
G Chen, D Davis, M Krause, E Aivaloglou, C Hauff, GJ Houben
IEEE Transactions on Learning Technologies 11 (2), 264-274, 2016
Predicting Crowd-Based Translation Quality with Language-Independent Feature Vectors
N Kilian, M Krause, J Smeddinck, N Runge
Workshops at the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
Improving plagiarism detection in coding assignments by dynamic removal of common ground
C Domin, H Pohl, M Krause
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
A behavioral biometrics based authentication method for MOOC's that is robust against imitation attempts
M Krause
Proceedings of the first ACM conference on Learning@ scale conference, 201-202, 2014
User detection for a multi-touch table via proximity sensors
B Walther-Franks, L Schwarten, J Teichert, M Krause, M Herrlich
IEEE Tabletops and Interactive Surfaces, 2008
Connecting collaborative & crowd work with online education
JJ Williams, M Krause, P Paritosh, J Whitehill, J Reich, J Kim, P Mitros, ...
Proceedings of the 18th ACM conference companion on computer supported …, 2015
Connecting online work and online education at scale
M Krause, M Hall, JJ Williams, P Paritosh, J Prip, S Caton
Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016
Workshops held at the first aaai conference on human computation and crowdsourcing: A report
T Josephy, M Lease, P Paritosh, M Krause, M Georgescu, M Tjalve, ...
AI Magazine 35 (2), 75-78, 2014
Webpardy: harvesting QA by HC
H Aras, M Krause, A Haller, R Malaka
Proceedings of the ACM SIGKDD workshop on human computation, 49-52, 2010
To play or not to play: Interactions between response quality and task complexity in games and paid crowdsourcing
M Krause, R Kizilcec
Proceedings of the AAAI Conference on Human Computation and Crowdsourcing 3 …, 2015
One-button recognizer: exploiting button pressing behavior for user differentiation
H Pohl, M Krause, M Rohs
Proceedings of the 2015 ACM International Joint Conference on Pervasive and …, 2015
Playful tagging: folksonomy generation using online games
M Krause, H Aras
Proceedings of the 18th international conference on world wide web, 1207-1208, 2009
Did they really like the game?-challenges in evaluating exergames with older adults
J Smeddinck, M Herrlich, M Krause, K Gerling, R Malaka
CHI 2012 Workshop on Game User Research: Exploring Methodologies, Austin, TX …, 2012
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