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Carlo Fabricatore
Carlo Fabricatore
E.H.E. Europa Hochschule EurAka CH
Verified email at euraka.ch
Title
Cited by
Cited by
Year
Playability in action videogames: A qualitative design model
C Fabricatore, M Nussbaum, R Rosas
Human-Computer Interaction 17 (4), 311-368, 2002
2832002
Learning and videogames: An unexploited synergy
C Fabricatore
2532000
Gameplay and game mechanics: a key to quality in videogames
C Fabricatore
2192007
Sustainability learning through gaming: An exploratory study.
C Fabricatore, X López
Electronic Journal of e-learning 10 (2), 209-222, 2012
1122012
Using gameplay patterns to gamify learning experiences
C Fabricatore, X López, C Fabricatore
Proceedings of the 8th European conference on game based learning, 110-117, 2014
412014
Complexity-based learning and teaching: a case study in higher education
C Fabricatore, MX López
Innovations in Education and Teaching International 51 (6), 618-630, 2014
232014
When technology cares for people with dementia: A critical review using neuropsychological rehabilitation as a conceptual framework
C Fabricatore, D Radovic, X Lopez, A Grasso-Cladera, CE Salas
Neuropsychological Rehabilitation, 2019
202019
Fostering creativity through educational video game development projects: A study of contextual and task characteristics
C Fabricatore, X López
Creativity Research Journal 25 (4), 418-425, 2013
182013
A model to identify affordances for game-based sustainability learning
C Fabricatore, X López, C Fabricatore, IC Busch
Proceedings of the 8th European Conference on Game Based Learning, Reading …, 2014
162014
Rethinking serious games design in the age of COVID-19: Setting the focus on wicked problems
C Fabricatore, D Gyaurov, X Lopez
Joint international conference on serious games, 243-259, 2020
142020
Underneath and beyond mechanics: An activity-theoretical perspective on meaning-making in gameplay
C Fabricatore
Games and Rules: Game Mechanics for the “Magic Circle”, 87-111, 2018
132018
An exploratory study of the relationship between meaning-making and quality in games
C Fabricatore, D Gyaurov, X Lopez
Multimedia Tools and Applications 78, 13539-13564, 2019
102019
Playability in action videogames: a theoretical design reference
C Fabricatore
Ph. D. Catholic University of Chile, 1999
101999
Game-Based Learning as a Meaning Making-Driven Activity Process: a Human Factors Perspective
C Fabricatore, MX Lopez
Proceedings of the 13th International Conference on Game Based Learning …, 2019
92019
Leveraging a collaborative augmented reality serious game to promote sustainability awareness, commitment and adaptive problem-management
F Strada, MX Lopez, C Fabricatore, AD dos Santos, D Gyaurov, ...
International Journal of Human-Computer Studies 172, 102984, 2023
82023
Gaming for sustainability: An overview
C Fabricatore, X López
Proceedings of the 5th European Conference on Game Based Learning, 159-167, 2011
82011
Game Features in Inquiry Game-based Learning Strategies: A Systematic Synthesis
L Gao, C Fabricatore, X Lopez
Proceedings of the 13th International Conference on Game Based Learning …, 2019
72019
Education in a Complex World: Nurturing Chaordic Agency through Game Design
C Fabricatore, X López
Seeking Understanding: The Lifelong Pursuit to Build the Scientific Mind …, 2020
6*2020
Game features of cognitive training
MP Craven, C Fabricatore
2016 International Conference on Interactive Technologies and Games (ITAG …, 2016
62016
Fostering students' creativity through video game development
X López, C Fabricatore
2012 IEEE 12th international conference on advanced learning technologies …, 2012
62012
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