Anton Nijholt
Cited by
Cited by
Deap: A database for emotion analysis; using physiological signals
S Koelstra, C Muhl, M Soleymani, JS Lee, A Yazdani, T Ebrahimi, T Pun, ...
IEEE transactions on affective computing 3 (1), 18-31, 2011
Machine understanding of human behavior
M Pantic, A Pentland, A Nijholt, T Huang
University of Twente, Centre for Telematics and, 2007
Eye gaze patterns in conversations: there is more to conversational agents than meets the eyes
R Vertegaal, R Slagter, G Van der Veer, A Nijholt
Proceedings of the SIGCHI conference on Human factors in computing systems …, 2001
Brain-computer interfaces and human-computer interaction
D Tan, A Nijholt
Brain-Computer Interfaces, 3-19, 2010
The brain–computer interface cycle
M Van Gerven, J Farquhar, R Schaefer, R Vlek, J Geuze, A Nijholt, ...
Journal of neural engineering 6 (4), 041001, 2009
Turning shortcomings into challenges: Brain–computer interfaces for games
A Nijholt, DPO Bos, B Reuderink
Entertainment computing 1 (2), 85-94, 2009
Brain-computer interfacing for intelligent systems
A Nijholt, D Tan, G Pfurtscheller, C Brunner, JR Millán, B Allison, ...
IEEE intelligent systems 23 (3), 72-79, 2008
Making social robots more attractive: the effects of voice pitch, humor and empathy
A Niculescu, B Van Dijk, A Nijholt, H Li, SL See
International journal of social robotics 5, 171-191, 2013
A survey of affective brain computer interfaces: principles, state-of-the-art, and challenges
C Mühl, B Allison, A Nijholt, G Chanel
Brain-Computer Interfaces 1 (2), 66-84, 2014
BNCI Horizon 2020: towards a roadmap for the BCI community
C Brunner, N Birbaumer, B Blankertz, C Guger, A Kübler, D Mattia, ...
Brain-Computer Interfaces 2 (1), 1-10, 2015
Single trial classification of EEG and peripheral physiological signals for recognition of emotions induced by music videos
S Koelstra, A Yazdani, M Soleymani, C Mühl, JS Lee, A Nijholt, T Pun, ...
Brain Informatics: International Conference, BI 2010, Toronto, ON, Canada …, 2010
Brain–computer interfaces handbook: technological and theoretical advances
CS Nam, A Nijholt, F Lotte
CRC Press, 2018
Movement-based sports video games: Investigating motivation and gaming experience
M Pasch, N Bianchi-Berthouze, B van Dijk, A Nijholt
Entertainment computing 1 (2), 49-61, 2009
The virtual storyteller: Story creation by intelligent agents
M Theune, S Faas, DKJ Heylen, A Nijholt
1st International Conference on Technologies for Interactive Digital …, 2003
Humour research: State of the art
MP Mulder, A Nijholt
Centre for Telematics and Information Technology, University of Twente 31, 2016, 2002
Brain-computer interfacing and games
D Plass-Oude Bos, B Reuderink, B van de Laar, H Gürkök, C Mühl, ...
Brain-computer interfaces: applying our minds to human-computer interaction …, 2010
BCI for games: a ‘state of the art’ survey
A Nijholt
Entertainment Computing-ICEC 2008, 225-228, 2009
Emotional brain–computer interfaces
G Garcia-Molina, T Tsoneva, A Nijholt
International journal of autonomous and adaptive communications systems 6 (1 …, 2013
Towards Practical Brain-Computer Interfaces: Bridging the Gap from Research to Real-World Applications
BZ Allison, S Dunne, R Leeb, JR Millan, A Nijholt
Springer Verlag, Berlin Heidelberg, 2012
Human-Centred Intelligent Human? Computer Interaction (HCI²): how far are we from attaining it?
M Pantic, A Nijholt, A Pentland, TS Huanag
International Journal of Autonomous and Adaptive Communications Systems 1 (2 …, 2008
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