Rodrigo Canaan
Title
Cited by
Cited by
Year
Diverse agents for ad-hoc cooperation in hanabi
R Canaan, J Togelius, A Nealen, S Menzel
2019 IEEE Conference on Games (CoG), 1-8, 2019
182019
Evolving agents for the hanabi 2018 cig competition
R Canaan, H Shen, R Torrado, J Togelius, A Nealen, S Menzel
2018 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2018
172018
Generative design in minecraft (GDMC) settlement generation competition
C Salge, MC Green, R Canaan, J Togelius
Proceedings of the 13th International Conference on the Foundations of …, 2018
152018
Leveling the playing field: Fairness in AI versus human game benchmarks
R Canaan, C Salge, J Togelius, A Nealen
Proceedings of the 14th International Conference on the Foundations of …, 2019
132019
Evolving the hearthstone meta
F de Mesentier Silva, R Canaan, S Lee, MC Fontaine, J Togelius, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
122019
Towards game-based metrics for computational co-creativity
R Canaan, S Menzel, J Togelius, A Nealen
2018 IEEE conference on Computational Intelligence and Games (CIG), 1-8, 2018
82018
Generating and adapting to diverse ad-hoc cooperation agents in hanabi
R Canaan, X Gao, J Togelius, A Nealen, S Menzel
arXiv preprint arXiv:2004.13710, 2020
62020
The AI settlement generation challenge in minecraft
C Salge, MC Green, R Canaan, F Skwarski, R Fritsch, A Brightmoore, ...
KI-Künstliche Intelligenz 34 (1), 19-31, 2020
62020
Generative design in Minecraft: chronicle challenge
C Salge, C Guckelsberger, MC Green, R Canaan, J Togelius
arXiv preprint arXiv:1905.05888, 2019
42019
Accelerating empowerment computation with UCT tree search
C Salge, C Guckelsberger, R Canaan, T Mahlmann
2018 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2018
42018
Energy footprint framework: A pathway toward smart grid sustainability
D Boccardo, L Ribeiro, R Canaan, L Carmo, L Pirmez, R Machado, ...
IEEE Communications Magazine 51 (1), 50-56, 2013
32013
Behavioral Evaluation of Hanabi Rainbow DQN Agents and Rule-Based Agents
R Canaan, X Gao, Y Chung, J Togelius, A Nealen, S Menzel
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
12020
Word Autobots: Using transformers for word association in the game codenames
C Jaramillo, M Charity, R Canaan, J Togelius
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2020
12020
Evaluating the Rainbow DQN Agent in Hanabi with Unseen Partners
R Canaan, X Gao, Y Chung, J Togelius, A Nealen, S Menzel
arXiv preprint arXiv:2004.13291, 2020
12020
Evaluating rl agents in hanabi with unseen partners
R Canaan, X Gao, Y Chung, J Togelius, A Nealen, S Menzel
AAAI’20 Reinforcement Learning in Games Workshop, 2020
12020
The AI Settlement Generation Challenge in Minecraft: First Year Report
C Salge, MC Green, R Canaan, F Skwarski, R Fritsch, A Brightmoore, ...
arXiv preprint arXiv:2103.14950, 2021
2021
Game Mechanic Alignment Theory and Discovery
MC Green, A Khalifa, P Bontrager, R Canaan, J Togelius
arXiv preprint arXiv:2102.10247, 2021
2021
Game Mechanic Alignment Theory and Discovery
M Cerny Green, A Khalifa, P Bontrager, R Canaan, J Togelius
arXiv e-prints, arXiv: 2102.10247, 2021
2021
Leveling the Playing Field
R Canaan, C Salge, J Togelius, A Nealen
2019
Games as Co-Creative Cooperative Systems
R Canaan
Fourteenth Artificial Intelligence and Interactive Digital Entertainment …, 2018
2018
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