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Prof. Dr. Emmanuel Guardiola
Prof. Dr. Emmanuel Guardiola
Cologne Game Lab - TH-Koln
Bestätigte E-Mail-Adresse bei colognegamelab.de - Startseite
Titel
Zitiert von
Zitiert von
Jahr
The Gameplay Loop: a Player Activity Model for Game Design and Analysis
E Guardiola
Proceedings of the 13th International Conference on Advances in Computer …, 2016
622016
The gameplay loop methodology as a tool for educational game design
A Czauderna, E Guardiola
Electronic Journal of e-Learning 17 (3), pp207‑221-pp207‑221, 2019
442019
A game design methodology for generating a psychological profile of players
E Guardiola, S Natkin
Serious games analytics: methodologies for performance measurement …, 2015
192015
Ecrire pour le jeu: Techniques scénaristiques du jeu informatique et vidéo
E Guardiola
Dixit, 2000
192000
Du jeu utile au jeu sérieux (serious game)
E Guardiola, S Natkin, D Soriano, E Loarer, P Vrignaud, T Boy, O Dosnon
Hermès, La Revue 62 (1), 85-91, 2012
17*2012
Game theory and video game, a new approach of game theory to analyze and conceive game systems
E Guardiola, S Natkin
Proceedings of the Seventh International Conference on Computer Games: AI …, 2005
152005
Conception de jeux thérapeutiques pour seniors: l’exemple du village aux oiseaux
S Mader, J Dupire, E Guardiola, S Natkin
Actes du 7 ème congrès sur les aides techniques pour les personnes …, 2012
142012
L’histoire que nous faisons vivre au joueur: la structure ludo-narrative
E Guardiola
Le game design de jeux vidéo. Approches de l’expression vidéoludique, Paris …, 2005
82005
Player’s model: criteria for a gameplay profile measure
E Guardiola, S Natkin
Entertainment Computing-ICEC 2010: 9th International Conference, ICEC 2010 …, 2010
72010
Games Versus Reality? How Game Designers Deal with Current Topics of Geography Education
JD Lux, A Budke, E Guardiola
Multimodal Technologies and Interaction 5 (11), 70, 2021
62021
Remote collaboration in higher game development education. Online practices and learning processes of students between professional routines and psychosocial challenges
A Czauderna, E Guardiola
Higher Education Studies 11 (2), 2021
62021
Merging Gameplay and Learning in Educational Game Design: The Gameplay Loop Methodology in Antura and the Letters
E Guardiola, A Czauderna
12th European Conference on Game Based Learning, 154-161, 2018
62018
Méthode de game design pour la création d’un profil psychologique du joueur
E Guardiola
Conservatoire national des arts et metiers-CNAM, 2014
62014
GAMEPLAY DEFINITION: A GAME DESIGN PERSPECTIVE
E Guardiola
GAME ON 2019, 2019
52019
Designing therapeutic games for seniors: case study of" le village aux oiseaux"(birds village)
S Mader, J Dupire, S Natkin, E Guardiola
Modelling, Measurement and Control, A General Physics and Electrical …, 2012
4*2012
GAME AND HUMANITARIAN: FROM AWARENESS TO FIELD INTERVENTION
E Guardiola
GAME ON 2019, 2019
22019
Game Design Mise-en-scène practice: intention and means in JEU SERAI
E Guardiola, S Natkin
Game Design Research: An introduction to theory & practice. Petri Lankoski …, 2017
22017
Image partagée: système de représentation et système de jeu
S Bianchini, E Guardiola
H2PTM'05, 8ème conférence H2PTM, univ. Paris 8, 197-209, 2005
22005
A Game to Promote Literacy and Psychosocial Well-being among Syrian Refugee Children
G Iakimova, N Koval-Saifi, M Wittmann, E Guardiola
OSF Preprints, 2022
12022
How insights into entertainment games can improve the design of educational games on complex societal problems
A Czauderna, E Guardiola, JD Lux, A Budke
Proceedings of the 15th European Conference on Games Based Learning, 170-177, 2021
12021
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